<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4094004172174080738</id><updated>2011-08-20T07:21:36.328-07:00</updated><category term='remake'/><category term='sandbox'/><category term='graphic'/><category term='shooter'/><category term='flash'/><category term='sport'/><category term='indie of the week'/><category term='platform'/><category term='cover'/><category term='tool'/><category term='multiplayer'/><category term='3d'/><category term='2d'/><category term='weekend of indies'/><category term='engine'/><category term='DLC'/><category term='offline'/><category term='competition'/><category term='boxart'/><category term='TBotD'/><category term='puzzle'/><category term='coop'/><category term='survival'/><category term='site'/><category term='online'/><category term='game development'/><category term='Games'/><category term='download'/><category term='animation'/><category term='link'/><category term='singleplayer'/><category term='race'/><category term='beat &apos;em up'/><category term='mods'/><title type='text'>Indie Games Paradise</title><subtitle type='html'>We love INDIE games.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>28</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-3909671799103196773</id><published>2010-07-28T04:50:00.000-07:00</published><updated>2010-07-28T04:51:57.207-07:00</updated><title type='text'>The MidWeek indie: Mt. [AGBIC]</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Helvetica, sans-serif; font-size: 12px; line-height: 15px; "&gt;&lt;b&gt;Mt.&lt;/b&gt;, (formerly 'Climb, and then 'CrampON') is a simple game about climbing big procedurally generated mountains. The shape of the mountain is based on the name of the mountain that you enter, so favourites can be climbed again. The jump and rope mechanics are a little bit unique too.&lt;br /&gt;&lt;br /&gt;There's more about the game and its development &lt;a href="http://lukeoc.co.uk/mt.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I hope you enjoy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Links&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://lukeoc.co.uk/mt.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Browser&lt;/a&gt;&lt;br /&gt;&lt;a href="http://lukeoc.co.uk/mt_files/mt.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Windows&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Cover used&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://famicase.com/09/softs/49.jpg" alt="" border="0" /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-3909671799103196773?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/3909671799103196773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/midweek-indie-mt-agbic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/3909671799103196773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/3909671799103196773'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/midweek-indie-mt-agbic.html' title='The MidWeek indie: Mt. [AGBIC]'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-8785296444533204804</id><published>2010-07-27T04:33:00.000-07:00</published><updated>2010-07-27T04:40:54.273-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='competition'/><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='indie of the week'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><category scheme='http://www.blogger.com/atom/ns#' term='survival'/><title type='text'>Indie of the week: Under the garden [AGBIC]</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 15px; font-family:Verdana, Helvetica, sans-serif;font-size:12px;"&gt;&lt;div align="center" style="text-align: center;"&gt;&lt;span class="Apple-style-span"   style="font-family:arial;font-size:7;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 25px;font-size:29px;"&gt;Introduction:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center" style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="line-height: 38px; font-size:small;"&gt;This is certainly the best entry i've seen in the competition. It's a mix of various genres: Survival, Farming, Platform. All in a single game. The simple graphic is very beautiful to see and the music is full of mistery. And this is only the alpha...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="color: rgb(50, 205, 50); "&gt;&lt;b&gt;&lt;span style=" line-height: 1em; font-size:22pt;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="color: rgb(50, 205, 50); "&gt;&lt;b&gt;&lt;span style=" line-height: 1.3em; font-size:22pt;"&gt;Under the Garden Demo&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;We shall call this alpha, theres bugs, spelling errors, and loads of other nasties, I would be honoured if you pm any dodgy shit you find  &lt;img src="http://forums.tigsource.com/Smileys/derek/gentleman.gif" alt="Gentleman" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;ALPHA DOWNLOAD:&lt;/b&gt; &lt;span style="color: rgb(50, 205, 50); "&gt;&lt;b&gt;&lt;a href="http://www.paul-greasley.com/garden/garden.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;www.paul-greasley.com/garden/garden.zip&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;&lt;span style=" ;color:green;"&gt;Under the Garden Guide!&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Features Todo:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Creatures:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img841.imageshack.us/img841/2814/ani0006.gif" alt="" border="0" /&gt;ELK:Non hostile creature found at the base of the mountains, will require 2 shots from a rifle to down.&lt;br /&gt;&lt;img src="http://img19.imageshack.us/img19/7884/ani0000.gif" alt="" border="0" /&gt;BEES:Hostile creature found occasionally in trees, when the tree is lumbered or the bees nest is shot at, the bees will swarm out and attack.  Bees are invunverable to attacks, just run!&lt;br /&gt;&lt;img src="http://img810.imageshack.us/img810/9575/ani0001.gif" alt="" border="0" /&gt;RABBIT:Non hostile creatures found around the cabin and make for a easy meal if you can hit them.  Rabbits have the ability to dodge bullet shots occasionally with a burst of speed.&lt;br /&gt;&lt;img src="http://img22.imageshack.us/img22/5641/ani0002.gif" alt="" border="0" /&gt;BEAR:Hostile creature found in cavern shafts, secret areas, and the mining shaft areas, capable of killing you in a single hit and requiring 3 shots to kill makes the bear challenging game.&lt;br /&gt;&lt;img src="http://img266.imageshack.us/img266/6329/ani0003.gif" alt="" border="0" /&gt;BLUEFEATHER:Non hostile flying creature.&lt;br /&gt;&lt;img src="http://img828.imageshack.us/img828/7536/ani0004.gif" alt="" border="0" /&gt;PURPLEFEATHER:Non hostile flying creature.&lt;br /&gt;&lt;img src="http://img412.imageshack.us/img412/2104/ani0005.gif" alt="" border="0" /&gt;BOAR:Hostile creature found at the base of the mountain and some caverns.  Boars are ill tempered and will occasionally charge you even if you are not detected.  A boar will take 2 shots to kill.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Mining/Planting/Lumbering Nodes:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Weather Guide:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Blizzard:&lt;br /&gt;Heavy Rain:&lt;br /&gt;Silent Wood:&lt;br /&gt;Light Wind:&lt;br /&gt;Light Snow:&lt;br /&gt;Overcast:&lt;br /&gt;South Wind:&lt;br /&gt;North Wind:&lt;br /&gt;Storm Approaching:&lt;br /&gt;Fine:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Illness Guide:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Buckled Hip:&lt;br /&gt;Phenomia:&lt;br /&gt;Cough:&lt;br /&gt;Flu:&lt;br /&gt;Death:&lt;br /&gt;Frostbite:&lt;br /&gt;Stroke:&lt;br /&gt;Old Wound:&lt;br /&gt;Memory Loss:&lt;br /&gt;Uncontrolable Shake:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Common/Uncommon items:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://img28.imageshack.us/img28/4299/b0020.gif" alt="" border="0" /&gt;&lt;img src="http://img185.imageshack.us/img185/5431/b0000.gif" alt="" border="0" /&gt;&lt;img src="http://img227.imageshack.us/img227/8974/b0001.gif" alt="" border="0" /&gt;&lt;img src="http://img408.imageshack.us/img408/9673/b0002.gif" alt="" border="0" /&gt;&lt;img src="http://img838.imageshack.us/img838/2152/b0003.gif" alt="" border="0" /&gt;&lt;img src="http://img705.imageshack.us/img705/9764/b0004.gif" alt="" border="0" /&gt;&lt;img src="http://img835.imageshack.us/img835/3037/b0005.gif" alt="" border="0" /&gt;&lt;img src="http://img299.imageshack.us/img299/8497/b0006.gif" alt="" border="0" /&gt;&lt;img src="http://img186.imageshack.us/img186/7981/b0007.gif" alt="" border="0" /&gt;&lt;img src="http://img405.imageshack.us/img405/5744/b0008.gif" alt="" border="0" /&gt;&lt;img src="http://img534.imageshack.us/img534/8620/b0009.gif" alt="" border="0" /&gt;&lt;img src="http://img638.imageshack.us/img638/2902/b0010.gif" alt="" border="0" /&gt;&lt;img src="http://img405.imageshack.us/img405/3572/b0011.gif" alt="" border="0" /&gt;&lt;img src="http://img689.imageshack.us/img689/8830/b0012.gif" alt="" border="0" /&gt;&lt;img src="http://img97.imageshack.us/img97/4908/b0013.gif" alt="" border="0" /&gt;&lt;img src="http://img237.imageshack.us/img237/4862/b0014.gif" alt="" border="0" /&gt;&lt;img src="http://img7.imageshack.us/img7/5435/b0015t.gif" alt="" border="0" /&gt;&lt;img src="http://img22.imageshack.us/img22/7074/b0016.gif" alt="" border="0" /&gt;&lt;img src="http://img225.imageshack.us/img225/7694/b0017.gif" alt="" border="0" /&gt;&lt;img src="http://img175.imageshack.us/img175/8679/b0018.gif" alt="" border="0" /&gt;&lt;img src="http://img408.imageshack.us/img408/658/b0019.gif" alt="" border="0" /&gt;&lt;img src="http://img64.imageshack.us/img64/7888/b0040.gif" alt="" border="0" /&gt;&lt;img src="http://img806.imageshack.us/img806/3104/b0021.gif" alt="" border="0" /&gt;&lt;img src="http://img709.imageshack.us/img709/7941/b0022.gif" alt="" border="0" /&gt;&lt;img src="http://img299.imageshack.us/img299/5526/b0023.gif" alt="" border="0" /&gt;&lt;img src="http://img525.imageshack.us/img525/3081/b0024u.gif" alt="" border="0" /&gt;&lt;img src="http://img84.imageshack.us/img84/1830/b0025.gif" alt="" border="0" /&gt;&lt;img src="http://img638.imageshack.us/img638/8797/b0026.gif" alt="" border="0" /&gt;&lt;img src="http://img571.imageshack.us/img571/2136/b0027.gif" alt="" border="0" /&gt;&lt;img src="http://img121.imageshack.us/img121/9669/b0028.gif" alt="" border="0" /&gt;&lt;img src="http://img820.imageshack.us/img820/4651/b0029.gif" alt="" border="0" /&gt;&lt;img src="http://img839.imageshack.us/img839/6287/b0030.gif" alt="" border="0" /&gt;&lt;img src="http://img696.imageshack.us/img696/8906/b0031.gif" alt="" border="0" /&gt;&lt;img src="http://img256.imageshack.us/img256/5038/b0032.gif" alt="" border="0" /&gt;&lt;img src="http://img405.imageshack.us/img405/3718/b0033.gif" alt="" border="0" /&gt;&lt;img src="http://img51.imageshack.us/img51/8067/b0034.gif" alt="" border="0" /&gt;&lt;img src="http://img138.imageshack.us/img138/2867/b0035.gif" alt="" border="0" /&gt;&lt;img src="http://img826.imageshack.us/img826/5922/b0036.gif" alt="" border="0" /&gt;&lt;img src="http://img805.imageshack.us/img805/6546/b0037.gif" alt="" border="0" /&gt;&lt;img src="http://img641.imageshack.us/img641/990/b0038.gif" alt="" border="0" /&gt;&lt;img src="http://img442.imageshack.us/img442/3974/b0039.gif" alt="" border="0" /&gt;&lt;img src="http://img130.imageshack.us/img130/9742/b0059.gif" alt="" border="0" /&gt;&lt;img src="http://img408.imageshack.us/img408/531/b0041.gif" alt="" border="0" /&gt;&lt;img src="http://img8.imageshack.us/img8/9407/b0042.gif" alt="" border="0" /&gt;&lt;img src="http://img294.imageshack.us/img294/2779/b0043.gif" alt="" border="0" /&gt;&lt;img src="http://img267.imageshack.us/img267/6961/b0044.gif" alt="" border="0" /&gt;&lt;img src="http://img375.imageshack.us/img375/9272/b0045.gif" alt="" border="0" /&gt;&lt;img src="http://img717.imageshack.us/img717/5812/b0046.gif" alt="" border="0" /&gt;&lt;img src="http://img8.imageshack.us/img8/6063/b0047.gif" alt="" border="0" /&gt;&lt;img src="http://img38.imageshack.us/img38/4705/b0048.gif" alt="" border="0" /&gt;&lt;img src="http://img571.imageshack.us/img571/2088/b0049.gif" alt="" border="0" /&gt;&lt;img src="http://img411.imageshack.us/img411/2109/b0050.gif" alt="" border="0" /&gt;&lt;img src="http://img839.imageshack.us/img839/577/b0051.gif" alt="" border="0" /&gt;&lt;img src="http://img186.imageshack.us/img186/8051/b0052.gif" alt="" border="0" /&gt;&lt;img src="http://img829.imageshack.us/img829/5986/b0055.gif" alt="" border="0" /&gt;&lt;img src="http://img830.imageshack.us/img830/1679/b0056.gif" alt="" border="0" /&gt;&lt;img src="http://img812.imageshack.us/img812/2043/b0057.gif" alt="" border="0" /&gt;&lt;img src="http://img96.imageshack.us/img96/6721/b0058.gif" alt="" border="0" /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  line-height: 15px; font-family:Verdana, Helvetica, sans-serif;font-size:12px;"&gt;&lt;br /&gt;&lt;b&gt;Original Cart Reference:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://famicase.com/09/softs/58.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-8785296444533204804?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/8785296444533204804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/indie-of-week-under-garden-agbic.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/8785296444533204804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/8785296444533204804'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/indie-of-week-under-garden-agbic.html' title='Indie of the week: Under the garden [AGBIC]'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-332903783432743884</id><published>2010-07-23T07:56:00.000-07:00</published><updated>2010-07-23T08:00:32.409-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='competition'/><category scheme='http://www.blogger.com/atom/ns#' term='weekend of indies'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>A weekend of Indies</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Helvetica, sans-serif; font-size: 12px; line-height: 15px; "&gt;&lt;div align="center"&gt;&lt;span class="Apple-style-span"  style="font-size:180%;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px; line-height: 22px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 15px; font-size: 12px; "&gt;FOUR INDIES HAVE BEEN SELECTED FOR THIS WEEKEND:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span class="Apple-style-span"  style="font-size:180%;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px; line-height: 22px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 15px; font-size: 12px; "&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span class="Apple-style-span"  style="font-size:180%;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px; line-height: 22px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-weight: normal; line-height: 15px; font-size: 12px; "&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt;FROM THE TGBIC COMPETITION&lt;/span&gt;&lt;br /&gt;&lt;hr width="100%" size="1" class="hrcolor"&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;div align="center"&gt;&lt;span style="font-size: 13pt; line-height: 1.3em; "&gt;&lt;b&gt;whale of noise&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;table style="font: inherit; color: inherit; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Description&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The autobiography of a whale who wants to learn how to sing.&lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;             &lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Inspired by&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://famicase.com/08/softs/2.jpg" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;img src="http://famicase.com/08/softs/2.jpg" alt="" width="450" border="0" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; " /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;             &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;hr /&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Play&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://ded.increpare.com/~locus/whaleofnoise" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;play online&lt;/a&gt; (flash/html)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;How to play&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Arrow keys&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ded.increpare.com/~locus/whaleofnoise_src.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;source code&lt;/a&gt; (as3/flixel)&lt;/div&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;hr width="100%" size="1" class="hrcolor"&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;table style="font: inherit; color: inherit; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;div align="center"&gt;&lt;span style="font-size: 20pt; line-height: 1.3em; "&gt;&lt;b&gt;Söze&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: 8pt; line-height: 1.3em; "&gt;&lt;b&gt;A game by David Williamson with music by &lt;a href="http://www.feeblethemighty.com/" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;feeblethemighty&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;br /&gt;The deadly bomber Söze has planted a bomb. Time is short and nobody knows who Söze is. You have rounded up the most likely suspects. Each suspect knows one fact about Söze, but beware Söze will lie to you. Can you identify Söze in time?&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;b&gt;Downloads&lt;/b&gt; &lt;i&gt;~6.4MB&lt;/i&gt;&lt;br /&gt;&lt;a href="http://www.gooeyblob.com/temp/soze_macos.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Mac(Intel) OS X&lt;/a&gt; | &lt;a href="http://www.gooeyblob.com/temp/soze_win32.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Windows XP/Vista/7&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Old builds&lt;/b&gt; &lt;i&gt;in case those above don't work&lt;/i&gt;&lt;br /&gt;&lt;a href="http://www.gooeyblob.com/temp/soze_win32_rc2b.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Win32(RC2b)&lt;/a&gt; | &lt;a href="http://www.gooeyblob.com/temp/soze_win32_rc2a.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Win32(RC2a)&lt;/a&gt; | &lt;a href="http://www.gooeyblob.com/temp/soze_win32_rc1.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Win32(RC1)&lt;/a&gt; | &lt;a href="http://www.gooeyblob.com/temp/soze_win32_windowed.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Win32(RC1 Windowed)&lt;/a&gt; | &lt;a href="http://www.gooeyblob.com/temp/soze_macos_rc1.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;MacOS(RC1)&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;b&gt;Hints and Tips - WARNING SPOILERS&lt;/b&gt;&lt;br /&gt;&lt;span style="font-size: 8pt; line-height: 1.3em; "&gt;&lt;span style="color: rgb(128, 128, 128); "&gt;&lt;i&gt;The key to finding Söze is to remember that Söze will always lie. If two suspects give the same clue then we can deduce that they are telling the truth as Söze is the only suspect that lies. We can also assume that neither of the clue givers are Söze as they are both telling the truth. If a suspect gives you a clue that could also describe themselves then their clue is true and they are not Söze as he never describes himself. If some of the suspects are obscuring each other then clicking an empty part of the screen will cause all suspects to shuffle their positions.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;div align="center"&gt;&lt;a href="http://famicase.com/10/index.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;img src="http://www.gooeyblob.com/temp/31.jpg" alt="" width="300" height="200" border="0" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; " /&gt;&lt;br /&gt;[Source]&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gooeyblob.com/temp/soze.png" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;img src="http://www.gooeyblob.com/temp/sozetmb.png" alt="" border="0" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; " /&gt;&lt;br /&gt;[Click for full screenshot]&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;hr /&gt;I'm not going to have much time to work on this one so I'm keeping it simple and will have a go at speed coding it if I get a spare hour. After missing out on the last few compos I'm determine to churn one out for this contest.&lt;br /&gt;Wish me luck. &lt;img src="http://forums.tigsource.com/Smileys/derek/coffee-toast.gif" alt="Coffee" border="0" /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table style="font: inherit; color: inherit; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, Helvetica, sans-serif; font-size: 12px; line-height: 15px; "&gt;&lt;hr width="100%" size="1" class="hrcolor"&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;div align="center"&gt;&lt;span style="font-size: 13pt; line-height: 1.3em; "&gt;&lt;b&gt;Love Letter&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;table style="font: inherit; color: inherit; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Description&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Had no intention of doing anything for this, then I saw this:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;"LOVELETTER"&lt;br /&gt;KIMA / artist figure, or Official Site&lt;br /&gt;And feelings to him 込Me.&lt;br /&gt;&lt;b&gt;A character string, you can write a love letter in the form of a password.&lt;br /&gt;Save finished writing,&lt;/b&gt; shoe rack 忍Baseyou to her.&lt;br /&gt;You dare not care about them by hand.&lt;br /&gt;What good end or bad end, it's up to you everyday.&lt;br /&gt;&lt;b&gt;(The piece of software can save is a one-time)&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;(added emphasis is important-ish)&lt;br /&gt;&lt;br /&gt;...and a fully formed and distinctly achievable game design lept into my mind.  So I might have to do something after all.&lt;br /&gt;&lt;br /&gt;Sincere apologies to Bood_War who spotted it first&lt;a href="http://forums.tigsource.com/index.php?topic=13430.0" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;http://forums.tigsource.com/index.php?topic=13430.0&lt;/a&gt;.  I hope this cover is big enough for the both of us. &lt;img src="http://forums.tigsource.com/Smileys/derek/smiley.gif" alt="Smiley" border="0" /&gt;&lt;br /&gt;&lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;             &lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Inspired by&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://famicase.com/09/softs/20.jpg" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;img src="http://famicase.com/09/softs/20.jpg" alt="" width="450" border="0" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; " /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;             &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td valign="top" style="font: inherit; color: inherit; "&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;hr /&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;Play&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://jonathanwhiting.com/coding/loveletter/" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;[Play Online]&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 11pt; line-height: 1.3em; "&gt;&lt;b&gt;How to play&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Use the arrow keys or wsad, or numpad.  Jump around.  Collect hearts.  Collect them all without dying even once and you'll get the chance to dedicate the game however you wish!&lt;/div&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="post" style="width: 717px; overflow-x: auto; overflow-y: auto; line-height: 1.3em; "&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;b&gt;Pigeon Racing&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;b&gt;Description&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This is a weird retro game where you're a pigeon racing against other pigeons to acheive the grand prize! Features up to four players on one keyboard, bashing and crapping on eachother, and score/time modes!&lt;br /&gt;               &lt;br /&gt;&lt;b&gt;Inspired By&lt;/b&gt;&lt;br /&gt;&lt;img src="http://famicase.com/08/softs/6.jpg" alt="" border="0" /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;img src="http://i27.tinypic.com/34rcc4n.png" alt="" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Download:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;FINISHED GAME &lt;/b&gt;&lt;a href="http://www.box.net/shared/jyun3ugabj" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;HERE!&lt;/a&gt;&lt;br /&gt;Prototype 1(basic engine) &lt;a href="http://www.box.net/shared/nu4ca66zjj" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;here.&lt;/a&gt;&lt;br /&gt;Prototype 2(2 player Splitscreen, some effects and some background) &lt;a href="http://www.box.net/shared/ado8ra3q61" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;here.&lt;/a&gt;&lt;br /&gt;Prototype 3(Rings, score, better particles, people, more background, more level) &lt;a href="http://www.box.net/shared/7zaiq023ck" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;How to play:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Player 1-Black: Up to Fly, Left/Right to Turn, Down to Poop&lt;br /&gt;Player 2-White: WASD&lt;br /&gt;Player 3-Gray: IJKL&lt;br /&gt;Player 4-Yellow: 5123&lt;br /&gt;Score currently does nothing.&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-332903783432743884?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/332903783432743884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/weekend-of-indies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/332903783432743884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/332903783432743884'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/weekend-of-indies.html' title='A weekend of Indies'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i27.tinypic.com/34rcc4n_th.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-730345459574156592</id><published>2010-07-23T07:42:00.000-07:00</published><updated>2010-07-23T07:43:50.032-07:00</updated><title type='text'>The boxart of the day: Left 4 dead</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.vgboxart.com/boxes/360/32379_left_4_dead-v2.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 700px; height: 622px;" src="http://www.vgboxart.com/boxes/360/32379_left_4_dead-v2.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;A fake box full of zombies...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-730345459574156592?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/730345459574156592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day-left-4-dead.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/730345459574156592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/730345459574156592'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day-left-4-dead.html' title='The boxart of the day: Left 4 dead'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-5550609870301327289</id><published>2010-07-22T11:53:00.000-07:00</published><updated>2010-07-23T03:37:21.629-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TBotD'/><title type='text'>The boxart of the day.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/__Xj7En3AJDE/S47JOcGHwLI/AAAAAAAADR4/BsOcn5cuglc/s320/3512765834_09de943a07.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 320px;" src="http://1.bp.blogspot.com/__Xj7En3AJDE/S47JOcGHwLI/AAAAAAAADR4/BsOcn5cuglc/s320/3512765834_09de943a07.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;One classic of gaming...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-5550609870301327289?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/5550609870301327289/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day_22.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5550609870301327289'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5550609870301327289'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day_22.html' title='The boxart of the day.'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/__Xj7En3AJDE/S47JOcGHwLI/AAAAAAAADR4/BsOcn5cuglc/s72-c/3512765834_09de943a07.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-5780809734329667952</id><published>2010-07-22T09:37:00.000-07:00</published><updated>2010-07-22T09:44:20.893-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='offline'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='DLC'/><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><category scheme='http://www.blogger.com/atom/ns#' term='cover'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>My entry for the AGBIC competition</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 15px; font-family:Verdana, Helvetica, sans-serif;font-size:12px;"&gt;&lt;hr /&gt;&lt;div align="center"&gt;&lt;span style=" line-height: 1.3em; font-size:20pt;"&gt;ATTACCANTE&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;div align="left"&gt;&lt;img src="http://famicase.com/10/softs/8.jpg" alt="" border="0" /&gt;&lt;/div&gt;&lt;hr /&gt;&lt;div align="left"&gt;&lt;span style=" line-height: 1.3em; font-size:15pt;"&gt;DESCRIPTION:&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;Attaccante is the italian word for: Forward. Forwards, also known as attackers and strikers, are the players on a team in association football who play nearest to the opposing team's goal, and are therefore principally responsible for scoring goals. This very advanced position and its limited defensive responsibilities mean forwards normally score more goals than other players; accordingly, they are often among the best-known and most expensive players in their teams. This is one of modern football's most demanding positions; it requires intelligence and speed, both of execution and of thought, to perform the role well.&lt;br /&gt;Modern team formations usually include one to three forwards; two is the most common. Coaches typically field one striker who plays in an advanced position (the centre forward), and another attacking forward who plays somewhat deeper and assists in making goals as well as scoring (the second striker).&lt;br /&gt;&lt;hr /&gt;&lt;div align="center"&gt;&lt;span style=" line-height: 1.3em; font-size:15pt;"&gt;GAMEPLAY:&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;The game will be a football player simulator. It will be customizable... Everything will be customizable: The teams, the championship, the names...&lt;br /&gt;&lt;hr /&gt;&lt;div align="center"&gt;&lt;span style=" line-height: 1.3em; font-size:15pt;"&gt;INSTRUCTIONS:&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;The first thing to do is to press Next day to start the game. After this, you'll need to train yourself to improve your stats. But pay attention, because if your stamina is too low you'll get injured. When you'll reach the scout day, you can choose between trying to impress the scout or go to the next day. After this you need to continue like that unless that a team buy you. After this you will play a championship with that team and then you can choose to go to another team or not.&lt;br /&gt;If you unzip it you can save with F1 and load with F2.&lt;br /&gt;&lt;hr /&gt;&lt;div align="center"&gt;&lt;span style=" line-height: 1.3em; font-size:15pt;"&gt;PROGRESS:&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;Already done:&lt;br /&gt;&lt;ul style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li&gt;The engine&lt;/li&gt;&lt;li&gt;The scout system&lt;/li&gt;&lt;li&gt;The championship simulation&lt;/li&gt;&lt;li&gt;The transfer market&lt;/li&gt;&lt;li&gt;Player levelling&lt;/li&gt;&lt;li&gt;Exhibition system&lt;/li&gt;&lt;li&gt;The Euro championship&lt;/li&gt;&lt;li&gt;The money system&lt;/li&gt;&lt;li&gt;The Digital.Kebab world cup!&lt;/li&gt;&lt;/ul&gt;To do:&lt;br /&gt;&lt;ul style="margin-top: 0px; margin-bottom: 0px; "&gt;&lt;li&gt;A lot of achievements&lt;/li&gt;&lt;li&gt;A simple editor&lt;/li&gt;&lt;li&gt;Select your Championship&lt;/li&gt;&lt;li&gt;More secret things...&lt;/li&gt;&lt;/ul&gt;&lt;hr /&gt;&lt;div align="center"&gt;&lt;span style=" line-height: 1.3em; font-size:15pt;"&gt;DOWNLOAD:&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;div align="center"&gt;Link: &lt;a href="http://forums.tigsource.com/index.php?topic=13918.0"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;CLICK ME&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-5780809734329667952?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/5780809734329667952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/my-entry-for-agbic-competition.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5780809734329667952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5780809734329667952'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/my-entry-for-agbic-competition.html' title='My entry for the AGBIC competition'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-631655375690622828</id><published>2010-07-21T15:10:00.001-07:00</published><updated>2010-07-21T15:11:38.452-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TBotD'/><category scheme='http://www.blogger.com/atom/ns#' term='boxart'/><title type='text'>The boxart of the day.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://vgboxart.com/boxes/PS3/26919_awesome_gear_solid_4.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 432px;" src="http://vgboxart.com/boxes/PS3/26919_awesome_gear_solid_4.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;div style="text-align: center;"&gt;Cool and crazy.&lt;/div&gt;&lt;div style="text-align: center;"&gt;No more to say...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-631655375690622828?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/631655375690622828/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/631655375690622828'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/631655375690622828'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/boxart-of-day.html' title='The boxart of the day.'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-6419907745513929238</id><published>2010-07-21T15:04:00.000-07:00</published><updated>2010-07-21T15:06:55.295-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='coop'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='indie of the week'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><title type='text'>Indie of the week: Killing Floor</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 19px; font-family:sans-serif;font-size:13px;"&gt;&lt;h3    style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: 0.3em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: initial; border-bottom-style: none; border-bottom- overflow-x: hidden; overflow-y: hidden;   background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:17px;color:initial;"&gt;&lt;span class="mw-headline"&gt;&lt;img src="http://helldescent.com/wp-content/uploads/kf_box_art_cover.jpg" /&gt;&lt;/span&gt;&lt;/h3&gt;&lt;h3    style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: 0.3em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: initial; border-bottom-style: none; border-bottom- overflow-x: hidden; overflow-y: hidden;   background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:17px;color:initial;"&gt;&lt;span class="mw-headline"&gt;Killing Floor:&lt;/span&gt;&lt;/h3&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;It’s a co-op survival horror game. Up to 6 players in online co-op mode, or just you, on your own, playing the Solo mode. The aim – cleanse each area of zombies, in waves, until you get to the last one. The Big One. The Patriarch. Then exterminate him, too. Actually, they aren’t “zombies”. They are the left-over “specimens” from a cheap and dirty government program to clone soldier-monsters. The basic ones will just munch on your arm and try to disembowel you. The bigger ones were the first ones they tried arming. Nothing much. Just a chainsaw or a blade for starters. They had just got on to the chain gun and rockets when the government tried to secretly shut down their secret program.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;But, in the typical way these things go, the program didn’t want to be shut down. The specimens got loose. No-one was left alive to turn off the specimen-cloning equipment. And now they are running amok. Well, some of them are running amok. Others are shambling amok or even jumping amok, but you get the idea.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The police were sent in, but that wasn’t even a challenge for the specimens. The first army units hadn’t been warned what to expect. The screams of “its got a bloody chainsaw!” over the radios probably didn’t do much for morale, as whole units were chewed up. Quite literally, in some cases, of course.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;And now, there is just you. And a few friends. The few survivors from the first police and army units thrown in. Of course, you can’t tell anyone anything, because that would be a breach of the Official Secrets Act 1911, 1920, 1989. And that would be a disciplinary offense. So just get in there and do your bit for Queen and Country…&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Zombies. Lots of them. Big ones, little ones. Armed and Dangerous. JUST MAKE THEM ALL GO AWAY!&lt;/p&gt;&lt;h2   style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: -2px; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170); overflow-x: hidden; overflow-y: hidden;   position: relative; top: -3px; background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:19px;"&gt;&lt;span class="mw-headline"&gt;&lt;b&gt;History&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Killing Floor started life as a mod for Epic’s Unreal Tournament 2004. The mod was first released in 2005 and has steadily grown in popularity. It was featured in PC Gamer and PC Zone magazines back in 2005, plus various sites across the web. A small core team, led by Alex Quick, kept the mod going. As with all mod teams, people came – and people went. School, work, life and being eaten by stray specimens all took their toll on the team. By 2008, the mod was up to version 2.5 and a small but dedicated and perfectly-formed crew of 4 people.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;During 2008, Tripwire was the first company outside Valve themselves to put out mods to their games over Steam, with the release of “Mare Nostrum” for Red Orchestra: Ostfront 41-45. Given Tripwire’s famous background as a mod team, this was no surprise.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Later in 2008, Alex brought Killing Floor to Tripwire’s attention, with a view to moving it on to Red Orchestra and lining up a mod release over Steam. We took a look and decided it was way better than that. So, a deal was done, Tripwire bought the rights to Killing Floor, took on the mod team and set about prepping the game for a full retail release over Steam. Valve, as always, were hugely supportive and all that was required was an insane level of effort from Alex, Myles, Marco and Zynthetic from the mod team, plus more insane effort from the Tripwire crew.&lt;/p&gt;&lt;a rel="nofollow" name="DLC" id="DLC" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; background-position: initial initial; background-repeat: initial initial; "&gt;&lt;/a&gt;&lt;h2   style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: -2px; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170); overflow-x: hidden; overflow-y: hidden;   position: relative; top: -3px; background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:19px;"&gt;&lt;span class="mw-headline"&gt;&lt;b&gt;DLC&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Released on 25 Jul 2009 'The Outbreak Character Pack' adds 4 new and unique playable characters for Killing Floor as Downloadable Content. Once you have bought the pack, they will become selectable in the character selection screen in-game.&lt;/p&gt;&lt;a rel="nofollow" name="References" id="References" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; background-position: initial initial; background-repeat: initial initial; "&gt;&lt;/a&gt;&lt;h2   style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: -2px; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170); overflow-x: hidden; overflow-y: hidden;   position: relative; top: -3px; background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:19px;"&gt;&lt;span class="mw-headline"&gt;&lt;b&gt;References&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;&lt;ol style="line-height: 1.5em; margin-top: 0.3em; margin-right: 0px; margin-bottom: 0px; margin-left: 3.2em; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; list-style-image: none; "&gt;&lt;li style="margin-bottom: 0.1em; "&gt;&lt;a class="external" title="http://store.steampowered.com/" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fstore.steampowered.com%2F" style="text-decoration: underline; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;http://store.steampowered.com/&lt;/a&gt;&lt;/li&gt;&lt;li style="margin-bottom: 0.1em; "&gt;&lt;a class="external" title="http://www.killingfloorthegame.com/" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fwww.killingfloorthegame.com%2F" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;http://www.killingfloorthegame.com/&lt;/a&gt;&lt;/li&gt;&lt;/ol&gt;&lt;a rel="nofollow" name="External_Links" id="External_Links" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; background-position: initial initial; background-repeat: initial initial; "&gt;&lt;/a&gt;&lt;h2   style="background-image: none; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: -2px; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170); overflow-x: hidden; overflow-y: hidden;   position: relative; top: -3px; background-position: initial initial; background-repeat: initial initial; font-family:'Myriad Pro', Helvetica, Arial, sans-serif;font-size:19px;"&gt;&lt;span class="mw-headline"&gt;&lt;b&gt;External Links&lt;/b&gt;&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a class="external" title="http://www.killingfloorthegame.com/" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fwww.killingfloorthegame.com%2F" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;Developers Website&lt;/a&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a class="external" title="http://forums.tripwireinteractive.com/forumdisplay.php?f=50" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fforums.tripwireinteractive.com%2Fforumdisplay.php%3Ff%3D50" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;Killing Floor forums&lt;/a&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a class="external" title="http://store.steampowered.com/app/1250/" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fstore.steampowered.com%2Fapp%2F1250%2F" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;Killing Floor on Steam&lt;/a&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a class="external" title="http://store.steampowered.com/app/1256/" href="http://gaming.wikia.com/index.php?title=Special:Outbound&amp;amp;f=Killing_Floor&amp;amp;u=http%3A%2F%2Fstore.steampowered.com%2Fapp%2F1256%2F" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://images1.wikia.nocookie.net/__cb21711/common/skins/monaco/images/monaco-sprite.png); background-attachment: initial; background-origin: initial; background-clip: initial; background-color: initial; padding-right: 13px; background-position: 100% 0%; background-repeat: no-repeat no-repeat; "&gt;Killing Floor DLC&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-6419907745513929238?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/6419907745513929238/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/indie-of-week-killing-floor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6419907745513929238'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6419907745513929238'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/indie-of-week-killing-floor.html' title='Indie of the week: Killing Floor'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-6231000536267068626</id><published>2010-07-21T14:10:00.001-07:00</published><updated>2010-07-21T14:16:54.465-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='competition'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='boxart'/><category scheme='http://www.blogger.com/atom/ns#' term='cover'/><title type='text'>The game by its cover Competition</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 15px; font-family:Verdana, Helvetica, sans-serif;font-size:12px;"&gt;&lt;div align="center"&gt;&lt;img src="http://dl.dropbox.com/u/511152/AGBICposter.png" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style=" line-height: 1.3em; font-size:14pt;"&gt;&lt;span style=" ;color:green;"&gt;&lt;b&gt;What is this?&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"A Game By Its Cover" is a game development competition based on how people's work inspires others to think in new and wonderful ways. In it we'll make real games out of fake game carts whose creators probably never imagined would become something real!&lt;br /&gt;&lt;br /&gt;&lt;span style=" line-height: 1.3em; font-size:14pt;"&gt;&lt;span style=" ;color:green;"&gt;&lt;b&gt;What do I do?&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1-&lt;/b&gt; Pick one &lt;b&gt;fake&lt;/b&gt; game cartridge/disk/box art from somewhere in the internet!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2-&lt;/b&gt; Use it as inspiration to make a real &lt;b&gt;game&lt;/b&gt; out of it!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;3-&lt;/b&gt; Enjoy an &lt;b&gt;atmosphere&lt;/b&gt; of high creative energy, no crystals required!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;4-&lt;/b&gt; Have lots of &lt;b&gt;fun&lt;/b&gt;!&lt;br /&gt;&lt;br /&gt;&lt;span style=" line-height: 1.3em; font-size:14pt;"&gt;&lt;span style=" ;color:green;"&gt;&lt;b&gt;What are the guidelines?&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;1-&lt;/b&gt; Each entry must be based solely on &lt;b&gt;one&lt;/b&gt; source image.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2-&lt;/b&gt; &lt;b&gt;More&lt;/b&gt; than one entry can be based on the same image, so don't go on calling dibs since there are no dibs.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;3-&lt;/b&gt; Create a thread for your game in the &lt;b&gt;&lt;a href="http://forums.tigsource.com/index.php?board=42.0" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;A Game By Its Cover&lt;/a&gt;&lt;/b&gt; sub-forum within Competitions, with the prefix: "[AGBIC] ". Like this:&lt;br /&gt;&lt;br /&gt;&lt;span style=" ;color:blue;"&gt;&lt;b&gt;[AGBIC] My Bit of Garden: Gaiden Edition&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;4-&lt;/b&gt; Within the first post of your thread, post the &lt;b&gt;image&lt;/b&gt; that you'll be using as inspiration.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;5-&lt;/b&gt; If possible, post a &lt;b&gt;link&lt;/b&gt; to the original website where the image can be found.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;6-&lt;/b&gt; Use the cart primarily as a source of &lt;b&gt;inspiration&lt;/b&gt;. You do not need to tie yourself to any elements of the cart (like title, art style or any descriptions), and are in fact encouraged to take it in an original path.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;7-&lt;/b&gt; Use carts that show &lt;b&gt;original&lt;/b&gt; concepts and design. Avoid things like "Modern Warfare 2 on Atari 2600" or "Twilight as an NES game". Remember, we're here to prize originality and creativity!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;8-&lt;/b&gt; &lt;b&gt;Do not&lt;/b&gt; use your own images, or images that haven't been made specifically to be fake carts/disks/boxes.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;9-&lt;/b&gt; &lt;b&gt;Do not&lt;/b&gt; alter the original image in any way (other than resizing it for display on the thread).&lt;br /&gt;&lt;br /&gt;&lt;b&gt;10-&lt;/b&gt; &lt;b&gt;Collaborations&lt;/b&gt; are allowed, welcome and encouraged.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;11-&lt;/b&gt; You may use existing &lt;b&gt;frameworks/engines&lt;/b&gt; that you or others have coded for your games.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;12-&lt;/b&gt; However, the game &lt;b&gt;itself&lt;/b&gt; must be made entirely for this competition.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;13-&lt;/b&gt; If you &lt;b&gt;cancel&lt;/b&gt; your entry, don't lock the thread, merely add &lt;span style=" ;color:blue;"&gt;" [CANCELLED]"&lt;/span&gt; to the end of your thread title.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;14-&lt;/b&gt; If you &lt;b&gt;finish&lt;/b&gt; your entry, add &lt;span style=" ;color:blue;"&gt;" [FINISHED]"&lt;/span&gt; to the end of your thread title, and remember to post your game in the &lt;a href="http://forums.tigsource.com/index.php?topic=13528.0" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;b&gt;"POST FINISHED ENTRIES HERE"&lt;/b&gt;&lt;/a&gt; thread, following the guidelines provided in the first post. Only games that are posted in that thread will be eligible for voting.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;15-&lt;/b&gt; There are &lt;b&gt;no&lt;/b&gt; restrictions or limitations as to how your game should look/work, except that your game must not alter or damage anything about the player's computer, though that should go without saying. Even if you choose a fake NES cart, you don't have to make the game with NES restrictions (but are welcome to if that floats your boat). Be aware that if your game doesn't work on Windows or otherwise works on few or obscure OS's that people may have trouble playing it and may not vote for it during the voting phase, but that part is also up to you.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;16-&lt;/b&gt; TIGSource claims no ownership of anything you make. It's all for &lt;b&gt;fun&lt;/b&gt;!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;17-&lt;/b&gt; If your game possesses NSFW or otherwise potentially offensive content, put in &lt;b&gt;disclaimers&lt;/b&gt; BOTH on the thread AND within the game itself as the first thing visitor/players see.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;18-&lt;/b&gt; No prizes, other than the adoration of your peers and a piece of my approval, worth more than its weight in gold in at least &lt;b&gt;13&lt;/b&gt; states!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;19-&lt;/b&gt; Offer &lt;b&gt;feedback&lt;/b&gt; to your fellow participants throughout the competition! Socialize!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;20-&lt;/b&gt; &lt;b&gt;Enjoying&lt;/b&gt; yourselves is a priority!&lt;br /&gt;&lt;br /&gt;&lt;span style=" ;color:green;"&gt;&lt;span style=" line-height: 1.3em; font-size:14pt;"&gt;&lt;b&gt;But where can I find carts to make games out of?&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I'm glad you asked! The original event to inspire this competition was the Famicase Exibition, hosted in Japan by Meteor:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://famicase.com/08/index.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Famicase 2008&lt;/a&gt;&lt;br /&gt;&lt;a href="http://famicase.com/09/index.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Famicase 2009&lt;/a&gt;&lt;br /&gt;&lt;a href="http://famicase.com/10/index.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;Famicase 2010&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamevideos.1up.com/video/id/17046" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;A video on Famicase (2007)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://dl.dropbox.com/u/8369149/FamicaseArt.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;&lt;b&gt;ALL&lt;/b&gt; Famicase carts in a single package for easy downloading!&lt;/a&gt; (courtesy of Cthulhu32)&lt;br /&gt;&lt;a href="http://cthulhu32.kraln.com/misc/FamicaseArt.zip" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;(Mirror)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://famicase.com/chronicle/index.html" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;A Flash App with all carts. May have higher resolution version on older carts. Requires hefty loading.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Additional sources:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fx.worth1000.com/contests/11213/beta-busts-5" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;http://fx.worth1000.com/contests/11213/beta-busts-5&lt;/a&gt; (provided by Ina Vegt)&lt;br /&gt;&lt;a href="http://mightygodking.com/index.php/2008/04/21/fun-from-yesterday/?" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;http://mightygodking.com/index.php/2008/04/21/fun-from-yesterday/?&lt;/a&gt; (provided by shockedfrog)&lt;br /&gt;&lt;br /&gt;Obviously, if you find somewhere else with interesting carts or boxes to make games out of, you're welcome to use them, and to share them in this thread! Of course, avoid sources of the style I mentioned previously. Pick original and creative concepts!&lt;br /&gt;&lt;br /&gt;For those that want it, &lt;a href="http://forums.tigsource.com/index.php?topic=13392.msg400055#msg400055" target="_blank" style="color: rgb(0, 96, 183); text-decoration: none; "&gt;here's a nice first-post template by Dacke (linked by JamesGecko)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=" line-height: 1.3em; font-size:18pt;"&gt;&lt;span style=" ;color:red;"&gt;&lt;b&gt;The compo STARTS: &lt;span style=" ;color:green;"&gt;June&lt;/span&gt; &lt;span style="color: rgb(165, 42, 42); "&gt;28&lt;/span&gt;&lt;br /&gt;The compo ENDS: &lt;span style=" ;color:blue;"&gt;July&lt;/span&gt; &lt;span style="color: rgb(165, 42, 42); "&gt;31&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Now get onto it! I'm going to bed! &lt;img src="http://forums.tigsource.com/Smileys/derek/tired.gif" alt="Tired" border="0" /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-6231000536267068626?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/6231000536267068626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/game-by-its-cover-competition.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6231000536267068626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6231000536267068626'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/game-by-its-cover-competition.html' title='The game by its cover Competition'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4857082830859036502</id><published>2010-07-21T14:00:00.001-07:00</published><updated>2010-07-21T14:16:15.760-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='download'/><category scheme='http://www.blogger.com/atom/ns#' term='link'/><category scheme='http://www.blogger.com/atom/ns#' term='site'/><title type='text'>Indie DB.</title><content type='html'>There is a new place to see all the news about indies and support them: INDIE DB. Waiting for Desura, this will give us a piece of Indie paradise...&lt;div&gt;&lt;span class="Apple-style-span"   style="  color: rgb(255, 255, 255); -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family:tahoma;font-size:11px;"&gt;&lt;span class="Apple-style-span"   style="  ;font-family:arial, helvetica, sans-serif;font-size:16px;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;The site offers all the community features of ModDB allowing a great space for users and developers to follow a projects progress.It differs slightly to Mod-DB sporting a thinner layout and faster load times.&lt;/span&gt;&lt;/span&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 5px; padding-right: 0px; padding-bottom: 5px; padding-left: 0px; "&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;ModDB already supported various independent developments,  especially with their annual awards which included an Indie section from 2006. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:small;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;For those of you that are already hosting projects on ModDb fear not the transition seems to be automatic and if it isn't you can contact the guys&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 5px; padding-right: 0px; padding-bottom: 5px; padding-left: 0px; "&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;I've lost many an hour scouring ModDB, only to waste more time digging up old game discs when stumbling upon a gem and the indie version is already set to ensure that any serious plans I had over the summer are in jeopardy!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 5px; padding-right: 0px; padding-bottom: 5px; padding-left: 0px; "&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;There has definitely been an upsurge in the coverage of the Indie dev's and it's great to see someone with enough clout to help promote all that hard work across a wide audience.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 5px; padding-right: 0px; padding-bottom: 5px; padding-left: 0px; "&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Just re&lt;/span&gt;&lt;/span&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;member to visit your indie&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt; sites alphabetically.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 5px; padding-right: 0px; padding-bottom: 5px; padding-left: 0px; "&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-size:12pt;"&gt;&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px;  font-family:arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;So... &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"   style="color: rgb(0, 0, 0);  -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px;  font-family:Georgia, serif;font-size:16px;"&gt;&lt;a href="http://www.indiedb.com/"&gt;http://www.indiedb.com/&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4857082830859036502?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4857082830859036502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4857082830859036502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4857082830859036502'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/07/blog-post.html' title='Indie DB.'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-902983419809158652</id><published>2010-01-02T01:25:00.000-08:00</published><updated>2010-07-21T14:17:33.440-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='remake'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>Gang Garrison</title><content type='html'>&lt;img src="http://ganggarrison.com/img/header.png" width="500" /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style=" color: rgb(255, 255, 255);  line-height: 12px; font-family:verdana, arial, helvetica, sans-serif;font-size:10px;"&gt;&lt;p  style="text-align: justify;margin-top: 0px; margin-right: 100px; margin-bottom: 0px; margin-left: 100px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; outline-width: 0px; outline-style: initial; outline-color: initial; vertical-align: baseline; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background- color:transparent;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Originally conceived for the 2008 TIGSource.com 'Bootleg Demake' competition, Gang Garrison 2 is a free multiplayer 'demake' of Valve's Team Fortress 2 started by mrfredman and MedO with many developers later adding new features. With all 9 classes, many different TF2-inspired environments, and fast-paced, team-based, multiplayer gameplay represented, GG2 is the premier TF2 tribute/parody/alternative.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="text-align: justify;margin-top: 0px; margin-right: 100px; margin-bottom: 0px; margin-left: 100px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; outline-width: 0px; outline-style: initial; outline-color: initial; vertical-align: baseline; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background- color:transparent;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Gang Garrison 2 presents the player with 9 unique classes to use in frenetic, cooperative multiplayer action in a stylish and unique 8-bit style. Battle with your friends or others you encounter online through a whole range of vibrant maps; TF2 maps reimagined in 2D as well as a multitude of maps with all sorts of different looks and settings, all of which have been dreamed up and constructed by members of our community. We've made a huge effort to provide simple, bugfree custom map support, so that anyone with a paint application can put together a map and test it themselves with our Garrison Builder utility. We also gladly encourage Gang Garrison modifications; many successful mods have been incorporated into the game as new features.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="text-align: justify;margin-top: 0px; margin-right: 100px; margin-bottom: 0px; margin-left: 100px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; outline-width: 0px; outline-style: initial; outline-color: initial; vertical-align: baseline; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background- color:transparent;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;While this game has come a long way, it is still a work in progress and many impressive new features are being planned such as new gametypes and alternate weapons. Because this game continues to grow only because of the devotion and hard work of our community, we invite you to come and participate in the future of this game. We are always looking for talented people to join the forum, contribute art, content, ideas, and modifications, and maybe even help us behind the scenes on new official versions. We hope you'll stop by and have a look at our game; it is the imagination and spirit of our players that makes it so fun.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="text-align: justify;margin-top: 0px; margin-right: 100px; margin-bottom: 0px; margin-left: 100px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; outline-width: 0px; outline-style: initial; outline-color: initial; vertical-align: baseline; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background- color:transparent;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="text-align: justify;margin-top: 0px; margin-right: 100px; margin-bottom: 0px; margin-left: 100px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; outline-width: 0px; outline-style: initial; outline-color: initial; vertical-align: baseline; background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background- color:transparent;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;a href="http://www.ganggarrison.com/download.php?file=1"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-902983419809158652?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/902983419809158652/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/01/gang-garrison.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/902983419809158652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/902983419809158652'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2010/01/gang-garrison.html' title='Gang Garrison'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-6511885084953114805</id><published>2009-12-11T09:32:00.000-08:00</published><updated>2010-07-21T14:18:38.935-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='platform'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.vgboxart.com/boxes/360/27400_mushroom_kingdom_fusion.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 472px;" src="http://www.vgboxart.com/boxes/360/27400_mushroom_kingdom_fusion.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style=" color: rgb(51, 51, 51);  line-height: 18px; font-family:'Trebuchet MS', sans-serif, Tahoma, Arial, Verdana;font-size:12px;"&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;&lt;b&gt;Mushroom Kingdom Fusion&lt;/b&gt; is a fan game with heavily modified Mario-style platforming game play, crossed over with many other video game elements and universes.&lt;span style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit;   color: rgb(255, 0, 0); font-family:inherit;font-size:12px;"&gt;&lt;strong style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: bold; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;Please note that this is NOT A PURE MARIO FAN GAME ANYMORE. It may have started out as such, but now, the game has a very distant relation to a Mario game.&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;&lt;b&gt;Key features:&lt;/b&gt;&lt;/p&gt;&lt;ul style="margin-top: 0px; margin-right: 0px; margin-bottom: 1.5em; margin-left: 1.5em; padding-top: 0px; padding-right: 1.5em; padding-bottom: 0px; padding-left: 1.5em; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;&lt;li style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;An overall dark atmosphere of the game.&lt;/li&gt;&lt;li style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;Modified Mario-style gameplay, with SMB2 mechanics (veggie pulling, Subcon enemies) and guns.&lt;/li&gt;&lt;li style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;A &lt;a href="http://mkfusion.wikia.com/wiki/Mushroom_Kingdom_Coalition" title="Mushroom Kingdom Coalition" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; color: rgb(167, 18, 18); outline-style: none; outline-width: initial; outline-color: initial; text-decoration: underline; "&gt;roster&lt;/a&gt; of playable characters, both from within the Mario universe and outside of the Mario universe. Each character will have their own unique powerup system and gameplay mechanics, adapted to fit within the Mario-based gameplay.&lt;/li&gt;&lt;li style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;Extremely variable &lt;a href="http://mkfusion.wikia.com/wiki/Worlds" title="Worlds" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; color: rgb(167, 18, 18); outline-style: none; outline-width: initial; outline-color: initial; text-decoration: underline; "&gt;worlds&lt;/a&gt; and levels. Game worlds will feature a traditional Mario world at the beginning. Later worlds will be based off other video games. Other worlds will feature completely original levels. The plot centers around the Mario universe, with stories extending out to other video game universes and even an alternate version of our Earth.&lt;/li&gt;&lt;/ul&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;&lt;b&gt;This fangame is developed by the Fusion Team, which consists of:&lt;/b&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;*JudgeSpear (founder, coder, level designer)&lt;br /&gt;*Obreck2 (coder, level designer)&lt;br /&gt;*StarsimsUniverse (Mega Man consultant, level designer)&lt;br /&gt;*Mew (storyboards)&lt;br /&gt;*Ben66 (level designer)&lt;br /&gt;*Hello (engine creator, level designer, coder)&lt;br /&gt;*Shodian (level designer)&lt;br /&gt;*ProjectTerra (AKA Genisi: level designer)&lt;br /&gt;*JDogindy (level designer, spriter)&lt;br /&gt;*NO Body (spriter)&lt;br /&gt;*DC Hunk (spriter)&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;Notable development members include:&lt;br /&gt;*Bloodgrey (spriter)&lt;br /&gt;*Yoshbot (journalist)&lt;br /&gt;*Pouncer26 (level designer)&lt;br /&gt;*Lars Luron (spriter, level designer)&lt;br /&gt;*weird_bananas (level designer)&lt;br /&gt;*Finlander (level designer)&lt;br /&gt;*Psychopath (coder)&lt;br /&gt;*AuraLancer (level designer)&lt;br /&gt;*Tron Knotts (spriter)&lt;br /&gt;*Impish (Halo consultant)&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 10px; margin-bottom: 1.5em; margin-left: 10px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; "&gt;&lt;b&gt;To get more information about Mushroom Kingdom Fusion, visit these links:&lt;/b&gt;&lt;br /&gt;Wikia site: &lt;a href="http://mkfusion.wikia.com/wiki/Mushroom_Kingdom_Fusion_Wiki" rel="nofollow" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; color: rgb(167, 18, 18); outline-style: none; outline-width: initial; outline-color: initial; text-decoration: underline; "&gt;Mkfusion.wikia.com&lt;/a&gt;&lt;br /&gt;YouTube channel: &lt;a href="http://www.youtube.com/user/MKFusionTeam" rel="nofollow" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; font-weight: inherit; font-style: inherit; font-size: 12px; font-family: inherit; color: rgb(167, 18, 18); outline-style: none; outline-width: initial; outline-color: initial; text-decoration: underline; "&gt;Youtube.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;object width="425" height="355" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;br /&gt;&lt;param name="wmode" value="transparent"&gt;&lt;br /&gt;&lt;param name="src" value="http://www.youtube.com/v/del-Qx4WvY8"&gt;&lt;embed src="http://www.youtube.com/v/del-Qx4WvY8" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-6511885084953114805?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/6511885084953114805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/12/mushroom-kingdom-fusion-is-fan-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6511885084953114805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6511885084953114805'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/12/mushroom-kingdom-fusion-is-fan-game.html' title=''/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-1560239800517527686</id><published>2009-12-02T09:20:00.000-08:00</published><updated>2010-07-21T15:07:36.003-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='indie of the week'/><title type='text'>Indie of the week: Armadillo Run</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.armadillorun.com/armadillo.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://www.armadillorun.com/armadillo.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  ;font-family:sans-serif;font-size:medium;"&gt;Armadillo Run is a physics-based puzzle game. You have to build structures with the purpose of getting an armadillo to a certain point in space. There is a selection of building materials, each with different properties, which can be combined to form almost anything. The realistic physics simulation gives you the freedom to solve each level in many different ways.&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:sans-serif;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:sans-serif;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;table width="100%" border="0" cellspacing="0" cellpadding="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td valign="top"&gt;&lt;b&gt;Armadillo Run version 2 available for beta testing&lt;/b&gt;&lt;/td&gt;&lt;td align="right" valign="top"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan="2"&gt;Version 2 of Armadillo Run is now available for beta testing. The physics simulation rules have been modified to fix the 'dark force' bugs, which previously allowed energy to be created from certain configurations of objects. The friction and air resistance of objects have also been modified to capture more realistic behaviour. The version 2 beta release is available to all existing customers from the download/registration link in your purchase confirmation email. You can also get to your download/registration page from &lt;a href="http://www.armadillorun.com/buy/registration.php"&gt;here&lt;/a&gt; by entering your current registration code or the email address originally used to purchase Armadillo Run. If anyone has any comments about the new simulation rules please &lt;a href="http://www.armadillorun.com/contact/"&gt;let him know&lt;/a&gt; so he can incorporate any changes ahead of the official release.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.armadillorun.com/demo/"&gt;DOWNLOAD&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qgbwWADKAm0&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/qgbwWADKAm0&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-1560239800517527686?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/1560239800517527686/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/12/indie-of-week-armadillo-run.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1560239800517527686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1560239800517527686'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/12/indie-of-week-armadillo-run.html' title='Indie of the week: Armadillo Run'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-1726789968782990410</id><published>2009-11-29T13:46:00.000-08:00</published><updated>2010-07-21T14:20:26.564-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='flash'/><title type='text'>Indie of the web: Powder</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 14px; font-family:'ＭＳ ゴシック', 'ＭＳ 明朝', Osaka-等幅, monospace;font-size:12px;"&gt;&lt;strong&gt;- Game Instruction -&lt;/strong&gt;&lt;div id="ins" style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; width: 35em; text-align: left; "&gt;1.The kind of the pen is changed clicking the menu under the screen.&lt;br /&gt;2.It operates it respectively in the left and the right of the mouse.&lt;br /&gt;3.The dot is added and the wind is sent when clicking in the screen.&lt;br /&gt;4.Let's look for how of my own way to play.&lt;/div&gt;&lt;strong&gt;- Game Specifics -&lt;/strong&gt;&lt;table border="0" cellspacing="0" cellpadding="0" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; border-collapse: collapse; border-style: initial; border-color: initial; "&gt;&lt;tbody valign="TOP"&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[POWDER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Powder.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[WATER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Spray.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[FIRE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Spark.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SEED]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;"Tree" grows when "Seed" is planted.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[GUNPOWDER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Because it is an explosive, it is the fire strict&lt;br /&gt;prohibition.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[FAN]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td size="12px" color="initial" style=" line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It keeps sending the wind.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[ICE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;When "Ice" is made detailed, it becomes "Snow".&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SuperBall]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Toy Super Ball.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[CLONE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;The object that touches is proliferated.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[FIREWORKS]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Select colors that let off fireworks.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[OIL]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Oil.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[C-4]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Plastic explosive.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[STONE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It is heavy, it is possible to destroy it.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[MAGMA]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;All things are burnt.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[VIRUS]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;A surrounding dot is changed.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[NITRO]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Nitroglycerin. Explosives of high sensitivity.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[ANT]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;When it touches the solid, a mysterious road is made.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[TORCH]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It is weak to water though anything is burnt.&lt;br /&gt;Do when you burn the tree?&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[GAS]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Flammable gas.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SOAPY]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Soapy water.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[THUNDER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Random-like movement.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[METAL]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Electricity and have good chemistry.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BOMB]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It explodes when it touches the powder.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[LASER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It goes straight single-mindedly.&lt;br /&gt;When METAL is polished, it reflects.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[ACID]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Various things are melted.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[VINE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It grows up in surroundings of various things.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SALT]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;If "Salt" is dissolved, it becomes "Seawater".&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[GLASS]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Transparent dot.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BIRD]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 1em; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Crowd flight.&lt;br /&gt;*The amount added by "PEN-S" is adjusted.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[WIND]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;The wind is sent in the direction of the arrow.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[AIR]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;left-click&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; atmospheric pressure rise.&lt;br /&gt;right-click - atmospheric pressure decrease.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[DRAG]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Various things are moved.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BUBBLE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Soap bubbles. Please move the mouse to draw yen.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[WHEEL]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Cogwheel.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[PLAYER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;operation stickman.&lt;br /&gt;left right - move&lt;br /&gt;up&lt;span style="margin-left: 4.5em; "&gt;-&lt;/span&gt; jump&lt;br /&gt;down&lt;span style="margin-left: 3.5em; "&gt;-&lt;/span&gt; action&lt;br /&gt;Head&lt;span style="margin-left: 3.5em; "&gt;-&lt;/span&gt; Attribute change&lt;br /&gt;*2P is WASD key.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[FIGHTER]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It fights.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BOX]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Let's throw out, blow, kick, and roll it.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BALL]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 1em; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It rolls well.&lt;br /&gt;*Ball selected by one is put out.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BLOCK]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Wall that doesn't pass wind and dot.&lt;br /&gt;*The block of outer can be erased.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[ERASE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;The block and the cogwheel are deleted.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[CLEAR]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;The dot and the wind are deleted.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[COPY/PASTE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It copies with the drug,&lt;br /&gt;and the paste is done by the click.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[TEXT]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Select colors to depict the characters.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[PEN]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Drawing style is changed.&lt;br /&gt;free - Free line&lt;br /&gt;line - Straight line&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[PEN-S]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Size of pen. The size that BLOCK draws is changed.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SCALE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;It expands and reduces by the click.&lt;br /&gt;It moves with the drug.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SPEED]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Speed Change. [Enter]key - stop playing.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[START/STOP]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 1em; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Time START / STOP&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[UPLOAD]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Uploading.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SAVE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Temporary saving.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[LOAD]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Temporary loading.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SIDE]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Side option.&lt;br /&gt;OFF&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Disappears&lt;br /&gt;LOOP - Go to the other side&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[GRID]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Grid line.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[BG]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;background effect.&lt;br /&gt;non&lt;span style="margin-left: 1.5em; "&gt;-&lt;/span&gt; Non-display&lt;br /&gt;air&lt;span style="margin-left: 1.5em; "&gt;-&lt;/span&gt; Green is a high atmospheric pressure,&lt;br /&gt;&lt;span style="margin-left: 4em; "&gt;and blue is a low-pressure&lt;/span&gt;&lt;br /&gt;line&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Flow of the atmospheric pressure and wind&lt;br /&gt;blur&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Motion blur&lt;br /&gt;shade - Unsharp filter&lt;br /&gt;aura&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Aura filter&lt;br /&gt;light - Light filter&lt;br /&gt;toon&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Toon shader&lt;br /&gt;mesh&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; Wind is displayed with mesh&lt;br /&gt;gray&lt;span style="margin-left: 1em; "&gt;-&lt;/span&gt; gray scale&lt;br /&gt;track - Track filter&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[DOT]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;The maximum number of dots.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[Reset]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Reset.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;If you can not play the games, &lt;a href="http://java.com/" rel="nofollow" target="_top"&gt;latest Java&lt;/a&gt; please download.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;- Shortcut key -&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellspacing="0" cellpadding="0" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[PEN-S]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[0]-[9]key&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;stop playing&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[Enter]key&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[START/STOP]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[SPACE]key&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[LOAD]&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[L]key&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;Right-click&lt;/td&gt;&lt;td class="c" style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: center; width: 11px; "&gt;:&lt;/td&gt;&lt;td style="font-size: 12px; line-height: 14px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border-color: initial; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; text-align: left; "&gt;[Ctrl] + Left-click&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://dan-ball.jp/en/javagame/dust/"&gt;-Go to the game-&lt;/a&gt;&lt;/div&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-1726789968782990410?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/1726789968782990410/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-of-web-powder.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1726789968782990410'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1726789968782990410'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-of-web-powder.html' title='Indie of the web: Powder'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4228262896907603535</id><published>2009-11-28T14:07:00.000-08:00</published><updated>2010-07-21T14:21:03.466-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tool'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='graphic'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><category scheme='http://www.blogger.com/atom/ns#' term='engine'/><title type='text'>The indie games tools: Endorphin</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://allday.ru/uploads/posts/thumbs/1192791131_endorphin1.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 500px; height: 455px;" src="http://allday.ru/uploads/posts/thumbs/1192791131_endorphin1.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"    style="font-family:Verdana, Geneva, Arial, Helvetica, sans-serif;font-size:130%;color:#0053AB;"&gt;&lt;span class="Apple-style-span"  style=" font-weight: 800; line-height: 16px;font-size:14px;"&gt;&lt;span class="Apple-style-span"   style="color: rgb(0, 0, 0);   font-weight: normal; line-height: 19px; font-family:sans-serif;font-size:13px;"&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Endorphin&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; is a dynamic motion synthesis software package developed by NaturalMotion. Endorphin can be used to generate computer simulations of large numbers of independent characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and genetic algorithms to create realistic animations.&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Unlike Euphoria, also developed by NaturalMotion, Endorphin is not an engine, but a 3D animation tool for Windows PC.&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;At the heart of the software is an &lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;adaptive behaviors&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; module which assigns context-sensitive motions to characters based on their surroundings --- for example, football players could be programmed to automatically tackle when near another player, or a swordsman could swing to attack nearby enemies. This automatic behaviour generation differentiates the software from competitors, and reduces the burden on animators to individually select behaviours for each agent in a large scene. A full list of features is available in PDF format.&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Endorphin is an animation program, and can not be used to export animations into other programs such as Maya, or 3ds Max, unless you pay for the full version. It is also NOT a game as many see it.&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;It has been used in many movies and video games such as Troy, Poseidon and Tekken 5.&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vbLJHY-hXMA&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/vbLJHY-hXMA&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rG74O7olbWE&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/rG74O7olbWE&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4228262896907603535?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4228262896907603535/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-games-tools-endorphin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4228262896907603535'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4228262896907603535'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-games-tools-endorphin.html' title='The indie games tools: Endorphin'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-6260207448630480071</id><published>2009-11-28T03:05:00.000-08:00</published><updated>2010-07-21T14:22:41.523-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='beat &apos;em up'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><title type='text'>Toribash</title><content type='html'>&lt;span class="Apple-style-span"   style="  line-height: 19px; font-family:sans-serif;font-size:13px;"&gt;&lt;h1 id="firstHeading" class="firstHeading" style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.1em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0px; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170); font-size: 24px; line-height: 1.2em; background-position: initial initial; "&gt;Toribash&lt;/h1&gt;&lt;div id="bodyContent" style="position: relative; "&gt;&lt;h3 id="siteSub" style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.3em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: initial; border-bottom-style: none; border-bottom-color: initial; font-size: 12px; display: inline; background-position: initial initial; "&gt;From Wikipedia, the free encyclopedia&lt;/h3&gt;&lt;br /&gt;&lt;table class="infobox vevent" cellspacing="0" cellpadding="3" style="font-size: 11px; color: black; background-color: rgb(249, 249, 249); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(170, 170, 170); border-right-color: rgb(170, 170, 170); border-bottom-color: rgb(170, 170, 170); border-left-color: rgb(170, 170, 170); margin-top: 0.5em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 1em; padding-top: 0.2em; padding-right: 0.2em; padding-bottom: 0.2em; padding-left: 0.2em; float: right; clear: right; width: 264px; text-align: left; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th colspan="2" class="summary" style="vertical-align: top; font-size: 13px; text-align: center; "&gt;&lt;i&gt;Toribash&lt;/i&gt;&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan="2" style="vertical-align: top; text-align: center; "&gt;&lt;a href="http://en.wikipedia.org/wiki/File:Toribash_logo.jpg" class="image" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;&lt;img alt="Toribash logo.jpg" src="http://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Toribash_logo.jpg/256px-Toribash_logo.jpg" width="256" height="244" style="border-top-style: none; border-right-style: none; border-bottom-style: none; border-left-style: none; border-width: initial; border-color: initial; vertical-align: middle; " /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="vertical-align: top; "&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Video_game_developer" title="Video game developer" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Developer(s)&lt;/a&gt;&lt;/b&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;&lt;a href="http://www.toribash.com/index.php" class="external text" rel="nofollow" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://en.wikipedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; background-position: 100% 50%; "&gt;Hampus Söderström&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(240, 240, 240); background-position: initial initial; "&gt;&lt;td style="vertical-align: top; "&gt;&lt;b&gt;Version&lt;/b&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;3.8 (Windows, Mac)&lt;br /&gt;3.5 (Linux)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="vertical-align: top; "&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Computing_platform" title="Computing platform" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Platform(s)&lt;/a&gt;&lt;/b&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Microsoft_Windows" title="Microsoft Windows" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Microsoft Windows&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Mac_OS_X" title="Mac OS X" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Mac OS X&lt;/a&gt;,&lt;a href="http://en.wikipedia.org/wiki/Linux" title="Linux" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Linux&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Wii" title="Wii" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Wii&lt;/a&gt; (&lt;a href="http://en.wikipedia.org/wiki/WiiWare" title="WiiWare" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;WiiWare&lt;/a&gt;)&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(240, 240, 240); background-position: initial initial; "&gt;&lt;td style="vertical-align: top; "&gt;&lt;span style="white-space: nowrap; "&gt;&lt;b&gt;Release date(s)&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;March 2, 2006&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="vertical-align: top; "&gt;&lt;b&gt;&lt;a href="http://en.wikipedia.org/wiki/Video_game_genres" title="Video game genres" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Genre(s)&lt;/a&gt;&lt;/b&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;Turn-based fighting&lt;/td&gt;&lt;/tr&gt;&lt;tr style="background-image: initial; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: rgb(240, 240, 240); background-position: initial initial; "&gt;&lt;td style="vertical-align: top; "&gt;&lt;b&gt;Mode(s)&lt;/b&gt;&lt;/td&gt;&lt;td style="vertical-align: top; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Single-player" title="Single-player" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Single-player&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Multiplayer_video_game" title="Multiplayer video game" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Multiplayer&lt;/a&gt; (hosted on multiple servers with different settings)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;i&gt;&lt;b&gt;Toribash&lt;/b&gt;&lt;/i&gt; is a &lt;a href="http://en.wikipedia.org/wiki/Turn-based_game" title="Turn-based game" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;turn-based&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Versus_fighting_game" title="Versus fighting game" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;fighting game&lt;/a&gt; using &lt;a href="http://en.wikipedia.org/wiki/Ragdoll_physics" title="Ragdoll physics" style="text-decoration: none; color: rgb(90, 54, 150); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;ragdoll physics&lt;/a&gt;, created by Hampus Söderström (a.k.a. "Hampa"), a Swedish software developer. &lt;i&gt;Toribash&lt;/i&gt; was a "Best Game Idea" finalist at the 2006 &lt;a href="http://en.wikipedia.org/wiki/Swedish_Game_Awards" title="Swedish Game Awards" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Swedish Game Awards&lt;/a&gt;.&lt;sup class="noprint Template-Fact" title="This claim needs references to reliable sources from October 2008" style="line-height: 1em; white-space: nowrap; "&gt;[&lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The game is &lt;a href="http://en.wikipedia.org/wiki/Freeware" title="Freeware" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;freeware&lt;/a&gt;, and is still under development with updates. A &lt;a href="http://en.wikipedia.org/wiki/WiiWare" title="WiiWare" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;WiiWare&lt;/a&gt; version is also under development.&lt;sup id="cite_ref-0" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#cite_note-0" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;table id="toc" class="toc" style="font-size: 12px; color: black; background-color: rgb(249, 249, 249); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(170, 170, 170); border-right-color: rgb(170, 170, 170); border-bottom-color: rgb(170, 170, 170); border-left-color: rgb(170, 170, 170); padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; margin-top: 0.5em; "&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div id="toctitle" style="text-align: center; "&gt;&lt;h2 style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0px; padding-bottom: 0px; border-bottom-style: none; font-size: 12px; display: inline; border-top-style: none; border-right-style: none; border-left-style: none; border-width: initial; border-color: initial; padding-right: 0px; padding-left: 0px; border-width: initial; border-color: initial; background-position: initial initial; "&gt;Contents&lt;/h2&gt; &lt;span class="toctoggle"  style=" ;font-size:11px;"&gt;[&lt;a id="togglelink" class="internal" href="javascript:toggleToc()" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;hide&lt;/a&gt;]&lt;/span&gt;&lt;/div&gt;&lt;ul style="line-height: 1.5em; list-style-type: none; margin-top: 0.3em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; list-style-image: none; text-align: left; "&gt;&lt;li class="toclevel-1 tocsection-1" style="margin-bottom: 0.1em; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Gameplay" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;&lt;span class="tocnumber"&gt;1&lt;/span&gt; &lt;span class="toctext"&gt;Gameplay&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li class="toclevel-1 tocsection-2" style="margin-bottom: 0.1em; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#History" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;&lt;span class="tocnumber"&gt;2&lt;/span&gt; &lt;span class="toctext"&gt;History&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li class="toclevel-1 tocsection-3" style="margin-bottom: 0.1em; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Critical_reception" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;&lt;span class="tocnumber"&gt;3&lt;/span&gt; &lt;span class="toctext"&gt;Critical reception&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li class="toclevel-1 tocsection-4" style="margin-bottom: 0.1em; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Moves" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;&lt;span class="tocnumber"&gt;4&lt;/span&gt; &lt;span class="toctext"&gt;Moves&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li class="toclevel-1 tocsection-5" style="margin-bottom: 0.1em; "&gt;&lt;span class="tocnumber"&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Other_Platforms" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;5&lt;/a&gt;&lt;/span&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Other_Platforms" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt; &lt;/a&gt;&lt;span class="toctext"&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#Other_Platforms" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Other Platforms&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Gameplay"&gt;&lt;br /&gt;Gameplay&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The game is played by relaxing, holding, extending or contracting the various joints on a ragdoll and hitting the spacebar to advance time by a user-specified amount, the default being ten frames. When properly manipulated, one ragdoll will strike the other, and if enough damage is inflicted with a single blow, a limb or body part may be dismembered, or fractured. Through careful manipulation of the ragdoll's joints, arbitrarily complex attacks can be performed.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The goal of the game is to score as many points as possible during a fight by landing blows on the opponent's ragdoll, with points being awarded based on the amount of damage inflicted.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;In most modes of play, another means of winning is causing the opponent's disqualification. This occurs when a disallowed body part (normally any part beside the hands and feet) touches the ground, or when any body part touches the ground outside the boundaries of a square or circular dojo.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;There are a number of different play modes, based on the amount of frames per turn, lengths of matches, distances between opponents, and ease of dismemberment or fracture. There are also many different mods, both official and user-created. These mods can change the appearance or affect the motion of the ragdolls, and can add objects to the environment.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The game also includes character customization (the appearance of heads, joints, and limbs may be changed), online multiplayer, a ghost showing a preview of what the current joint settings will do to the&lt;a href="http://en.wikipedia.org/wiki/Ragdoll_physics" title="Ragdoll physics" style="text-decoration: none; color: rgb(90, 54, 150); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;ragdoll&lt;/a&gt;, and the saving and sharing of replays.&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="History"&gt;&lt;br /&gt;History&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The first version of Toribash was released in March 2006.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;In August 2006, Hampa announced a &lt;a href="http://en.wikipedia.org/wiki/Beta_release" title="Beta release" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;beta&lt;/a&gt; of a version with a "Swords Mod", on a multiplayer server, which changed one of the character's hands to a long stick and the other to a square shield. This turned out to be an early version of the weaponry option which was rumoured to be available in version 2.0. Once 1.98 was released, the file named "swords.tbm" was made available in the Toribash installed folder. The file can be edited in various ways to allow for various different effects on the ragdolls, such as full body armour, exaggerated body parts or steel limbs.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;With the release of version 2.0, the game was no longer a beta and became &lt;a href="http://en.wikipedia.org/wiki/Shareware" title="Shareware" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;shareware&lt;/a&gt;. The full game includes online rooms made specifically for the various mods created, prevention of nametag impersonation, and the ability to participate in tournaments. The shareware version has some restrictions placed on the amount of gameplay.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;As of July 2009, the current version of Toribash is v3.8.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;For the moment, the toribash moves portal is still down. However, it will probably become available in the near future.&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Critical_reception"&gt;&lt;br /&gt;Critical reception&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;In March 2007, &lt;i&gt;Toribash&lt;/i&gt; was reviewed by &lt;a href="http://en.wikipedia.org/wiki/PC_Gamer" title="PC Gamer" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;PC Gamer&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/PC_Format" title="PC Format" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;PC Format&lt;/a&gt;, receiving 68% and 90% respectively.&lt;sup id="cite_ref-1" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Toribash#cite_note-1" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;2&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Moves"&gt;&lt;br /&gt;Moves&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;b&gt;Scythe kick&lt;/b&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;This is a simple kick where you jump a circle while legs are extended. It is powerful enough to cut limbs.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;This is really simple kick so follow this and it should run fine.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;1.contract left hip.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;2.extend right hip.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;3.extend right ankle.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;4.space space space space.....&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Now you should see the arm flying in the air as the blood falls.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;b&gt;Disarmer&lt;/b&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;This grap should adjust both arms and head of the enemy.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;1.raise both shoulders.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;2.contract both pecs.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;3.press space two times&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;4.click on the hands to put hands in grapping mode&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;5.lower both shoulders.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;6.contract both hips.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;7.contract both knee's&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;8.space space space....&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Now see the results of your amputation.&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="editsection"  style="float: right; margin-left: 5px;  font-size:13px;"&gt;[&lt;a href="http://en.wikipedia.org/w/index.php?title=Toribash&amp;amp;action=edit&amp;amp;section=5" title="Edit section: Other Platforms" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;edit&lt;/a&gt;]&lt;/span&gt;&lt;span class="mw-headline" id="Other_Platforms"&gt;Other Platforms&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Toribash is due to be released as a WiiWare Game in October 2009&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="text-align: center;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a href="http://www.toribash.com/downloads.php"&gt;DOWNLOAD&lt;/a&gt;&lt;/p&gt;&lt;p style="text-align: center;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a href="http://www.toribash.com/"&gt;HOMEPAGE&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object width="425" height="344"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XRNHei9Yqxg&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/XRNHei9Yqxg&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-6260207448630480071?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/6260207448630480071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/toribash.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6260207448630480071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/6260207448630480071'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/toribash.html' title='Toribash'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4518965349643017330</id><published>2009-11-26T09:47:00.000-08:00</published><updated>2010-07-21T14:23:45.273-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='offline'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><title type='text'>Random Indie: SUMOTORI DREAMS</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#551A8B;"&gt;&lt;span class="Apple-style-span" style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.gravitysensation.com/sumotori/kezd.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1003px; height: 354px;" src="http://www.gravitysensation.com/sumotori/kezd.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A little but very serious game in 96k.&lt;br /&gt;This is the game where beginners can beat hardcore players&lt;br /&gt;&lt;a href="http://www.gravitysensation.com/sumotori/sumotori102.zip"&gt;Download version 1.02&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Do you find the download size too big? Then download the &lt;a href="http://www.gravitysensation.com/sumotori/sumotori_tiny.exe"&gt;29K version&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Controls:&lt;br /&gt;Player1: arrows, backspace, enter&lt;br /&gt;Player2: wsad, shift, control&lt;br /&gt;To quit game or hidden part: esc&lt;br /&gt;&lt;br /&gt;If you like it, send it to all your friend and enemies. Post it everywhere, where spams are allowed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4518965349643017330?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4518965349643017330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/random-indie-sumotori-dreams.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4518965349643017330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4518965349643017330'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/random-indie-sumotori-dreams.html' title='Random Indie: SUMOTORI DREAMS'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-112842518169470672</id><published>2009-11-25T12:43:00.000-08:00</published><updated>2010-07-21T14:24:43.971-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mods'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='puzzle'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><title type='text'>Zombie Zoo</title><content type='html'>&lt;span class="Apple-style-span"   style="  color: rgb(43, 49, 38); font-family:Tahoma, Verdana, Arial, Helvetica, sans-serif;font-size:13px;"&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;&lt;b&gt;GENRE&lt;/b&gt;: HALF-LIFE 2 MOD&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;&lt;b&gt;FROM THE OFFICIAL SITE&lt;/b&gt;:&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;The zombies are escaping from their habitats and, believe me, they are going ballistic. It's your first day as intern at Zombie Zoo, and this day will be nothing you expected! If you want to be the intern of the month, you better keep going and recreate the homey atmosphere of Zombie Zoo.&lt;/p&gt;&lt;p align="center" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;&lt;img src="http://www.michaelbrousseau.com/zombiezoo/images/zzprototype1screen01small.jpg" alt="overView" width="400" height="250" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; " /&gt;&lt;/p&gt;&lt;p align="center" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;Zombie Zoo, a zombler (a &lt;strong style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; "&gt;zomb&lt;/strong&gt;ie puzz&lt;strong style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; "&gt;ler&lt;/strong&gt;), will strike the players game taste buds like a six course gourmet dinner. He has to bring his own sense of puzzle solving skills, has to add a dash of his power of deduction and some brainy spice, then he is good to go and bring Zombie Zoo Ltd. back to what is was before the disaster – a beautiful place where you could spend your day by watching the zombie animals in their natural environments, learn about them and have a great time.&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;The player has to keep up with his annoying boss, the CEO of Zombie Zoo Ltd., who has just one goal... “Save my investment and turn this place back into my cash cow.” He will guide the player through the different levels of the game. As the player progresses through the levels, he will get a total new perception of puzzles. Each level will unfold a new kind of zombie animal, but will be also a new challenge for the players power of deduction.&lt;/p&gt;&lt;p align="center" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;&lt;img src="http://www.michaelbrousseau.com/zombiezoo/images/zzprototype1screen04small.jpg" alt="stain glass Cat" width="400" height="311" style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; " /&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;With the combination of stunning graphical representations of zombie animals and well created game mechanics, Zombie Zoo by WeMustPlay Games will serve a previously untapped market. WeMustPlay was founded in 2009 and Zombie Zoo is their first game in the zombler genre.&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;Look out for more to come...&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;Links:&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;Official site: &lt;a href="http://www.zombiezoo.ca/"&gt;http://www.zombiezoo.ca/&lt;/a&gt;&lt;/p&gt;&lt;p style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 10px; padding-left: 0px; "&gt;MODDB page: &lt;a href="http://www.moddb.com/mods/zombie-zoo"&gt;http://www.moddb.com/mods/zombie-zoo&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-yeCDdwjOBY&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.moddb.com/media/embed/207484" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-112842518169470672?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/112842518169470672/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zombie-zoo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/112842518169470672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/112842518169470672'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zombie-zoo.html' title='Zombie Zoo'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4772499787562849572</id><published>2009-11-24T10:07:00.000-08:00</published><updated>2010-07-21T14:25:19.019-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tool'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='game development'/><title type='text'>Platinum Arts Sandbox</title><content type='html'>&lt;span class="Apple-style-span"   style="  color: rgb(233, 233, 233); line-height: 19px; -webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; font-family:Arial, sans-serif;font-size:12px;"&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;About the game:&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Platinum Arts Sandbox is an &lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;open source easy to use standalone 3D Game Maker and 3D Game Design program currently based on the cube 2 engine being used in many schools throughout the world that allows kids and adults to create their own video games, worlds, levels, adventures and quests, even cooperatively! The goal is to make it accessible to kids but also powerful enough for full game projects. With a simple click and roll of a mouse wheel users can modify the world however they want. In the words of Margaret, a nine year old Sandbox whiz I babysit for, “Press Edit and go fulfill your dreams!”. Now features new game modes such as sidescroller, machinima, kartmode, RPG, and more!&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;If you prefer video check out our &lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=g44Ww2bg2_E" style="font-weight: bold; "&gt;&lt;span class="Apple-style-span"  style="color:#339999;"&gt;tutorial video&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt; :)&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;The Mission: &lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;The mission of Sandbox is to make it as easy as possible for kids and adults to make their own games and worlds.  The idea is that if we make it easy enough for kids to use, hopefully it will be easy enough for adults as well.&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Awards/Press&lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;:&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Presented at: PBS/WHMT Games In Education Conference&lt;br /&gt;* Voted one of the top 100 projects of 08 at moddb.com out of over five thousand.&lt;br /&gt;* Total PC Gaming Magazine February 2009&lt;br /&gt;* PCFormat Magazine (Feb 2009?)&lt;br /&gt;* Featured/Presented at:  Ableconf, LinuxConf,  Vienna Game Conference&lt;br /&gt;* Featured in a software package that went out to 500 German Schools&lt;br /&gt;* Scheduled for inclusion into Debian, Edubuntu, and Ubuntu&lt;br /&gt;* Used by many teachers throughout the world in their classrooms&lt;/span&gt;&lt;/p&gt;&lt;p   style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-style: initial; border- list-style-type: none;  font-size:12px;color:initial;"&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Platinum Arts Sandbox  Main Features&lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;:&lt;br /&gt;* Kid Friendly, Free and Open Source.&lt;br /&gt;* Editing is done in game, including cooperatively over the Internet or LAN.&lt;br /&gt;* Easy enough for kids to use but powerful enough for full game projects.&lt;br /&gt;* Several different modes, including cart, sidescroller, movie (machinima) and RPG&lt;br /&gt;* Several custom maps that feature saving a princess, mazes, houses, quests, etc&lt;br /&gt;* The pursuit of making it as easy as possible to add map features and content.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Why Should Kids And Schools Use Sandbox?&lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;br /&gt;* Kids are free to express their creativity in creating 3D worlds, quests, characters, and more.&lt;br /&gt;* Lots of content already available such as animals, trees, characters, and objects that can easily placed.&lt;br /&gt;* Many school subjects are covered such as Art, Math, English, Earth Science, Physics, CAD, Programming C++, etc.&lt;br /&gt;* Through Moviecube kids are able to create their own movies and stories.&lt;br /&gt;*Teamwork is promoted through cooperative editing and map creation.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Why Should Designers Use Sandbox&lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;?&lt;br /&gt;* More user friendly and stable than typical game design software. Everything is done in game, no compiling required.&lt;br /&gt;* Being open source means full access to the engine code. The sky is the limit as far as new features that can be added.&lt;br /&gt;* Lots of content and code already included to save time and effort on the creation process.&lt;br /&gt;* Very supportive and friendly community.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Additional Features&lt;/span&gt;&lt;/strong&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;:&lt;br /&gt;* Powerful scripting language&lt;br /&gt;* Height map mode to create in game mountains and caves.&lt;br /&gt;* The ability to import md2, md3, md5 and obj model formats.&lt;br /&gt;*  Supports popular sound formats.&lt;br /&gt;* Contains code project files for VS, Codeblocks, Linux makefile and Xcode.&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/g44Ww2bg2_E&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/g44Ww2bg2_E&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4772499787562849572?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4772499787562849572/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/platinum-arts-sandbox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4772499787562849572'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4772499787562849572'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/platinum-arts-sandbox.html' title='Platinum Arts Sandbox'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4658701619954915359</id><published>2009-11-23T09:24:00.000-08:00</published><updated>2010-07-21T14:26:24.252-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='offline'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><title type='text'>Lemming Ball Z</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.lbz3d.com/?file=372"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 1280px; height: 1024px;" src="http://www.lbz3d.com/?file=372" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  ;font-family:sans-serif;font-size:14px;"&gt;&lt;b&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;GENRE: BEAT 'EM UP&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;-Introduction&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" font-weight: normal; line-height: 22px; font-family:Arial, sans-serif;"&gt;&lt;span title="Nel fine settimana degli Indie, ho preso in mano Lemming Ball Z, è stato amore a prima vista."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;On the weekend of the Indies, I picked Lemming Ball Z, it was love at first sight. &lt;/span&gt;&lt;/span&gt;&lt;span title="Il gameplay nonostante semplice, non risulta mai (o quasi) ripetitivo."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Gameplay although simple, is never (or almost) repetitive. &lt;/span&gt;&lt;/span&gt;&lt;span title="La grafica molto colorata rende piacevole il gioco, ed i personaggi sembrano veramente dei lemmings."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The colorful graphics make the game enjoyable, and the characters seem really are lemmings. &lt;/span&gt;&lt;/span&gt;&lt;span title="Un gioco molto bello che si descrive da solo, basta una prima occhiata per innamorarsene."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;A very nice game that is described by himself, just a first glance to fall in love. &lt;/span&gt;&lt;/span&gt;&lt;span title="Consiglio a tutti di provarlo."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;I recommend everyone try it. &lt;/span&gt;&lt;/span&gt;&lt;span title="Vi lascio dunque alle caratteristiche ed alla storia."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;So I leave you with the characteristics and history.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;-What is lbz?&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;Lemmingball Z is a fighting game for linux and windows,&lt;br /&gt;loosely based on `Dragonball Z` the hit anime.&lt;br /&gt;And when we say loosely based, &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:verdana;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;we mean with &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style=" ;font-family:sans-serif;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;a big twist.&lt;br /&gt;Instead off the normal characters from the anime,&lt;br /&gt;this game features cute LEMMINGS fighting DBZ style!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;-LBZ’s main features:&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;• Destructable 3d terrain •&lt;br /&gt;• Ability to add your own levels/characters/moves to the game •&lt;br /&gt;• Multiplayer with 2-4 players online or local •&lt;br /&gt;• Good old-fashion HotSeat play •&lt;br /&gt;• Slowmotion, like in "The Matrix" •&lt;br /&gt;• Fancy graphics, like cellshading and stuff •&lt;br /&gt;• Netplay, without configuring or hamachi •&lt;br /&gt;• Stupid AI to practice with •&lt;br /&gt;• Blood! lots of it! :) •&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;-History:&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;LBZ was created somewhere at the end of 1999 and the start of 2000.&lt;br /&gt;It was my first try at making a game, up till then i only coded small utility’s/effects.&lt;br /&gt;LBZ was first written in Quick BASIC, for DOS and it had 800x600 resolution and sprites, and very basic gameplay.&lt;br /&gt;When the game became to big for basic, i ported it to PASCAL, but that version did not last very long,&lt;br /&gt;because a short while after that i ported LBZ to C++ (using opengl for graphics).&lt;br /&gt;After this lbz quickly evolved... i got features like destructable terrain and slowmotion.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;-The future:&lt;/span&gt;&lt;/b&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;LBZ is a bit of a "pet project".... it will constantly evolve.&lt;br /&gt;I dont plan on stopping with this for a long time, since it’s a lot of FUN working on LBZ!&lt;br /&gt;Things i would like to create for LBZ in the future include:&lt;br /&gt;• Interactive levels, with scripts, triggered events •&lt;br /&gt;• Merging old 2d version with the new 3d version •&lt;br /&gt;• 100% mod-ability, a fancy script language •&lt;br /&gt;• Ports to most major game consoles •&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:sans-serif;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px; font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;Overall rating: 94&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px;font-size:large;"&gt;USEFUL LINKS:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://www.lbz3d.com/"&gt;http://www.lbz3d.com/&lt;/a&gt; Official site&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://mystico.altervista.org/lbi/lbi5/?sez=info"&gt;http://mystico.altervista.org/lbi/lbi5/?sez=info&lt;/a&gt; Italian community (with some models)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://www.freewebs.com/lbz3d/index.htm"&gt;http://www.freewebs.com/lbz3d/index.htm&lt;/a&gt; Fansite&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://www.fileplanet.com/174688/170000/fileinfo/Lemming-Ball-Z-3D-Mods"&gt;http://www.fileplanet.com/174688/170000/fileinfo/Lemming-Ball-Z-3D-Mods&lt;/a&gt; Small mod&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://www.megaupload.com/?d=F5CTZUBM"&gt;http://www.megaupload.com/?d=F5CTZUBM &lt;/a&gt; Some chars and maps&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px;font-size:large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/asaM6J4JpYI&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/asaM6J4JpYI&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4658701619954915359?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4658701619954915359/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/lemming-ball-z.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4658701619954915359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4658701619954915359'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/lemming-ball-z.html' title='Lemming Ball Z'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-5919508946974641407</id><published>2009-11-22T07:05:00.000-08:00</published><updated>2010-07-21T14:26:57.481-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='flash'/><title type='text'>A promising indie: Minecraft</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://cunningslice.files.wordpress.com/2009/06/minecraft.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 857px; height: 539px;" src="http://cunningslice.files.wordpress.com/2009/06/minecraft.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;GENRE: sandbox-casual&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="color: rgb(224, 208, 208);   font-family:sans-serif;font-size:medium;"&gt;&lt;h2 style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;About the game&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Minecraft is developed by Markus Persson. It's been under development since about May 10, 2009.&lt;/span&gt;&lt;/p&gt;&lt;h2 style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Origins&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;I started Minecraft after playing some Infiniminer with a couple of people from TigSource.&lt;br /&gt;I realized that a game that simple yet that dynamic had a lot of potential to turn into a really great game, and kept coming up with things I wanted to change and stuff I wanted to add.&lt;br /&gt;I had recently quit my job as a game developer to be able to focus more on indie game dev during my free time, and I was looking for a new game to develop. I had a few ideas floating around, but most required really long development times.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;These two factors led to Minecraft.&lt;/span&gt;&lt;/p&gt;&lt;h2 style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Development and philosophy&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Waterfall is dead, long live agile!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;I've got a few plans and visions, but my only true design decision is to keep it fun and accessible. There's no design doc, but there are two lists; one for bugs, and one for features I want to add but think I might forget.&lt;br /&gt;I make sure to play the game a lot, and I've built my share of towers, and flooded my share of caves. If something ever doesn't feel fun, I'll remove it. I believe that I can combine enough fun, accessibility and building blocks for this game to be a huge melting pot of emergent gameplay.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;I strongly believe that all good stories have a conflict, and that all good games tell a good story regardless of if it's pre-written or emergent. Free building mode is fine and dandy, but for many people it will ultimately become boring once you've got it figured out. It's like playing a first person shooter in god mode, or giving yourself infinite funds in a strategy game.. a lack of challenge kills the fun.&lt;br /&gt;For survival mode, I'd rather make the game too difficult than too easy. That also means I'm going to have to include some way of winning the game (or some other climax) to prevent it becoming too exhausting.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;But if it's no fun, I'll redesign.&lt;/span&gt;&lt;/p&gt;&lt;h2 style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;The future&lt;/span&gt;&lt;/h2&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;I plan on developing Minecraft until it's a finished complete game, with a downloadable client (with fullscreen mode), custom key re mappings and possibly modding support.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;For as long as people enjoy and purchase the game, I will develop extensions after the game is done. These will be free for anyone who has purchased the game.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;Once sales start dying and a minimum time has passed, I will release the game source code as some kind of open source. I'm not very happy with the draconian nature of (L)GPL, nor do I believe the other licenses have much merit other than to boost the egos of the original authors, so I might just possibly release it all as public domain.&lt;/span&gt;&lt;/p&gt;&lt;/span&gt;&lt;/div&gt;&lt;b&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.minecraft.net/"&gt;GO TO THE SITE&lt;/a&gt;&lt;/div&gt;&lt;/b&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ubDJT1KamSE&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ubDJT1KamSE&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-5919508946974641407?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/5919508946974641407/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/promising-indie-minecraft.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5919508946974641407'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/5919508946974641407'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/promising-indie-minecraft.html' title='A promising indie: Minecraft'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-56993938689217772</id><published>2009-11-22T03:28:00.000-08:00</published><updated>2010-07-21T14:27:36.422-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='weekend of indies'/><title type='text'>A weekend of Indies</title><content type='html'>&lt;span class="Apple-style-span"  style=" line-height: 24px; font-family:Arial, sans-serif;"&gt;&lt;span title="Purtroppo come succede in tutte le settimane siamo arrivati alla fine dell'amatissimo fine settimana."&gt;Unfortunately, as happens in every week we got to the end of the beautiful weekend. &lt;/span&gt;&lt;span title="Quindi per evitare che i miei lettori si deprimano caricherò i link di qualche indie games interessante"&gt;So to prevent my readers get high load the link for some interesting indie games.&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 24px;"&gt;&lt;b&gt;LEMMING BALL Z- &lt;/b&gt;a cool combat game with lemmingz&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8J9wyUpOr-U&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/8J9wyUpOr-U&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;ANIME SMASH- &lt;/b&gt;a cool beat 'em up with some male heroes turned to female.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZniWZIRxnVk&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ZniWZIRxnVk&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;STORM- &lt;/b&gt;a very strange game with a very strange gameplay, LOL.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ZNxJZSmS7xg&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ZNxJZSmS7xg&amp;amp;hl=it_IT&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-56993938689217772?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/56993938689217772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/weekend-of-indies.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/56993938689217772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/56993938689217772'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/weekend-of-indies.html' title='A weekend of Indies'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-4435025417416971010</id><published>2009-11-22T03:00:00.000-08:00</published><updated>2010-07-21T14:29:02.680-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='online'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='race'/><title type='text'>Zero Gear</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://nimblebit.com/zerologo.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 600px; height: 361px;" src="http://nimblebit.com/zerologo.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;GENRE: Racing kart game&lt;/b&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;&lt;b&gt;Review&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  line-height: 22px; font-family:Arial, sans-serif;font-size:13px;"&gt;&lt;span title="Zero gear è una simulazione di corse con i gokart."&gt;Zero Gear is a racing &lt;span title="Zero gear è una simulazione di corse con i gokart."&gt;simulation with go-kart. &lt;/span&gt;&lt;span title="Il gioco è molto ben sviluppato e comprende una grafica molto colorata che lo rende piacevole da vedere."&gt;The game is very well developed and includes a colorful graphics that makes it pleasant to see. &lt;/span&gt;&lt;span title="Il gioco funziona nella stessa maniera di Mario Kart, si deve correre in un percorso predefinito e bisogna guadagnarsi la vittoria con alcuni potenziamenti e con il turbo."&gt;The game works the same way as Mario Kart, you must run in a default location and you have to earn the victory with some upgrades and with the turbo. &lt;/span&gt;&lt;span title="Il gioco, attualmente in fase beta, sembra promettere bene."&gt;The game, currently in beta, looks promising. &lt;/span&gt;&lt;span title="Però si deve dire che il gameplay non raggiunge il massimo dell'originalità, anche se la presenza di alcuni minigiochi e della possibilità di modificare la propria kart nel garage lo rende un po più longevo."&gt;But we must say that the gameplay does not reach the maximum of originality, although the presence of some mini-games and the opportunity to modify their kart in the garage makes it a bit more durable.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  line-height: 22px; font-family:Arial, sans-serif;font-size:13px;"&gt;&lt;span title="Possiamo dunque affermare:"&gt;We can therefore say:&lt;br /&gt;&lt;/span&gt;&lt;span title="POSITIVE:"&gt;POSITIVE:&lt;br /&gt;&lt;/span&gt;&lt;span title="- Grafica coloratissima"&gt;- Colorful graphics&lt;br /&gt;&lt;/span&gt;&lt;span title="- Possibilità di modificare le karts"&gt;- Ability to change karts&lt;br /&gt;&lt;/span&gt;&lt;span title="- Un sacco di scenari completamente pazzi"&gt;- A lot of scenarios completely crazy&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span title="NEGATIVE:"&gt;NEGATIVE:&lt;br /&gt;&lt;/span&gt;&lt;span title="- La guida fisica è troppo semplice"&gt;- The driving physics is too simple&lt;br /&gt;&lt;/span&gt;&lt;span title="- A volte è ripetitivo"&gt;- Sometimes it is repetitive&lt;br /&gt;&lt;/span&gt;&lt;span title="- Per adesso solo su Steam"&gt;- For now only on Steam&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span title="Voto globale: 84"&gt;Overall Score: 84&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px;font-size:-webkit-xxx-large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;a href="http://store.steampowered.com/app/18820/"&gt;DOWNLOAD(STEAM)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.adrianwerner.x.pl/2009/zerogear.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 500px; height: 313px;" src="http://www.adrianwerner.x.pl/2009/zerogear.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://myzerogear.com/garagevideo.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 512px; height: 288px;" src="http://myzerogear.com/garagevideo.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-4435025417416971010?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/4435025417416971010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zero-gear.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4435025417416971010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/4435025417416971010'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zero-gear.html' title='Zero Gear'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-8950017732154890617</id><published>2009-11-21T11:25:00.000-08:00</published><updated>2010-07-21T14:30:48.502-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='offline'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='multiplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>Simwar 5</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://teknopants.com/games/simwar5/simwarscreens.gif"&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 640px; height: 480px;" src="http://teknopants.com/games/simwar5/simwarscreens.gif" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"  style=" ;font-family:fixedsys;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;i&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;"Sim War 5 is a war simulator (holy crap!) that started around 2007. It features 2 player co-op, two teams with their own special units, and a grand variety of levels."&lt;/blockquote&gt;&lt;blockquote style="text-align: right;"&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;-&lt;span class="Apple-style-span"  style="font-family:'times new roman';"&gt;SIMWAR 5 OFFICIAL SITE&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote style="text-align: right;"&gt;&lt;span class="Apple-style-span" style="font-style: normal;"&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-tab-span" style="white-space:pre"&gt;  &lt;/span&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;REVIEW&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" ;font-family:fixedsys;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;/span&gt; &lt;/span&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px; font-family:Arial, sans-serif;"&gt;&lt;span title="Ho provato questo gioco qualche ora fa, e devo dire che ne sono rimasto stupito."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;I tried this game a few hours ago, and I must say that I was amazed. &lt;/span&gt;&lt;/span&gt;&lt;span title="Esso è un gioco che contiene questi tre elementi: velocità, armi and esplosioni."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;It is a game that contains these three elements: speed, weapons and explosions. &lt;/span&gt;&lt;/span&gt;&lt;span title="Parlando generalmente, il gioco è uno arena sparatutto, che coinvolge due squadre, quella dei Tangrin e quella dei Durhan."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Speaking generally, the game is an arena shooter, which involves two teams, that of Tangrin and that of Durhan. &lt;/span&gt;&lt;/span&gt;&lt;span title="Sono presenti 3 modalità: Deathmatch, Conquista (tu devi conquistare alcune aree) ed infine Capture the Crystal (esso è una sorte di cattura la bandiera)."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;There are 3 modes: Deathmatch, Conquest (you have to conquer some areas) and finally Capture the Crystal (it is a sort of capture the flag). &lt;/span&gt;&lt;/span&gt;&lt;span title="I controlli sono molto semplici, a wasd è a adibito per il movimento, v per sparare, b per scendere dalle torrette."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The controls are very simple, wasd is used for the movement, v to shoot, B to get off the turret. &lt;/span&gt;&lt;/span&gt;&lt;span title="Esso contiene moltissime mappe che permettono molte ore di gioco, anche se dopo un po' diventano ripetitive."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;It contains many maps that allow many hours of play, but after a while 'become repetitive. &lt;/span&gt;&lt;/span&gt;&lt;span title="Possiamo dunque scrivere le caratteristiche positive e quelle negative."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;So we can write the positive and negative.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="POSITIVO:"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;POSITIVE:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- Un arena gioco come ai vecchi tempi."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- An arena game like the old days.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- Very fast game."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- Very fast game.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- A cool graphic."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- A cool graphic.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- Un gameplay convincente."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- A compelling gameplay.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="NEGATIVO:"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;NEGATIVE:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- la modalità coperativa è troppo confusa."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- Co-op mode is too blurred.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- Alcune mappe risultano essere troppo colorate."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- Some maps are too colorful.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span title="- Noi vorremmo un multigiocatore purtroppo negato."&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;- We want a multiplayer unfortunately denied.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span" style="line-height: 22px;"&gt;Overall Score: 90&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px;font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:Arial, sans-serif;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 22px;font-size:medium;"&gt;&lt;a href="http://teknopants.com/games/simwar5/"&gt;DOWNLOAD&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.hurtmeplenty.com/wp-content/uploads/2009/08/simwar5.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 636px; height: 477px;" src="http://www.hurtmeplenty.com/wp-content/uploads/2009/08/simwar5.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-8950017732154890617?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/8950017732154890617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/simwar-5.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/8950017732154890617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/8950017732154890617'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/simwar-5.html' title='Simwar 5'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-718134156985289688</id><published>2009-11-21T03:36:00.000-08:00</published><updated>2010-07-21T14:31:44.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='singleplayer'/><category scheme='http://www.blogger.com/atom/ns#' term='DLC'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>Phun and Algodoo.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.phun.jp/upload/image/cgi-bin/img-box/img20080629231122.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 610px; height: 552px;" src="http://www.phun.jp/upload/image/cgi-bin/img-box/img20080629231122.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;&lt;b&gt;PHUN&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;GENRE: SANDBOX&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"   style=" font-weight: normal;  line-height: 19px; font-family:sans-serif;font-size:13px;"&gt;&lt;b&gt;Phun&lt;/b&gt; is a 2D &lt;a href="http://en.wikipedia.org/wiki/Physics_engine" title="Physics engine" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;physics engine&lt;/a&gt; created by Emil Ernerfeldt for his master thesis while he was studying at &lt;a href="http://en.wikipedia.org/wiki/Ume%C3%A5_University" title="Umeå University" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Umeå University&lt;/a&gt; in &lt;a href="http://en.wikipedia.org/wiki/Sweden" title="Sweden" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Sweden&lt;/a&gt;. It is based on the &lt;a href="http://en.wikipedia.org/wiki/Constructionist_learning" title="Constructionist learning" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Constructionist learning&lt;/a&gt; paradigm, and free for non-commercial use. On May 15, 2008 Phun was taken over by Algoryx, where Emil continues his work on the program.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"   style="font-family:sans-serif;font-size:100%;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 19px;font-size:13px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"   style="font-family:sans-serif;font-size:100%;"&gt;&lt;span class="Apple-style-span"  style=" line-height: 19px;font-size:13px;"&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Overview"&gt;Overview&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Phun is a 2D physics sandbox written by Emil ErnerFeldt for his Master of Science thesis at the Umeå University in Sweden. It is based on the SPOOK&lt;sup id="cite_ref-Ghosts_and_Machines_0-0" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)#cite_note-Ghosts_and_Machines-0" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; linear constraint solver by Claude Lacoursière. It is written in C++, and uses &lt;a href="http://en.wikipedia.org/wiki/OpenGL_Extension_Wrangler_Library" title="OpenGL Extension Wrangler Library" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;GLEW&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/SDL" title="SDL" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;SDL&lt;/a&gt;, and boost (including boost_filesystem).&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The name "Phun" is a combination of "&lt;b&gt;ph&lt;/b&gt;ysics" and "f&lt;b&gt;un&lt;/b&gt;", and the built-in programming language is called thyme. Some people believe both names came from other sources, like &lt;a href="http://en.wikipedia.org/wiki/South_Park" title="South Park" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;South Park&lt;/a&gt;'s &lt;a href="http://en.wikipedia.org/wiki/Super_Fun_Time" title="Super Fun Time" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Super Phun Thyme&lt;/a&gt; episode, but Emil denies having been inspired by South Park.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Gameplay"&gt;Gameplay&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Phun is a sandbox physics program, which heavily concentrates on giving players just enough tools to envision their ideas. There is no set objective, and only basic tools. However, complicated devices can be built such as walkers, engines and transmissions.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="User_Created_Content"&gt;User Created Content&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Phun has a wide range of community-built tools, including converters for &lt;a href="http://en.wikipedia.org/wiki/Bmp" title="Bmp" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;bmp&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Svg" title="Svg" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;svg&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/.blend_(file_format)#File_format" title=".blend (file format)" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;blend&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/AutoCAD" title="AutoCAD" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;autoCAD&lt;/a&gt; formats &lt;sup id="cite_ref-Available_exporters_for_.phn_format_4-0" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)#cite_note-Available_exporters_for_.phn_format-4" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;5&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;. Phun 4 Had many user made addons such as "Phun Gears" which allowed users to add gears into their scenes&lt;sup id="cite_ref-5" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)#cite_note-5" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;6&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; although this feature has now been implemented into Phun 5. The source code for Phun 5 has not been released yet due to phun commercializing, so no addons can be made for phun 5&lt;sup id="cite_ref-6" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)#cite_note-6" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;7&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;/p&gt;&lt;h3   style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: 0.3em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: initial; border-bottom-style: none; border-bottom-  background-position: initial initial; font-size:17px;color:initial;"&gt;&lt;span class="mw-headline" id="Phunbox"&gt;Phunbox&lt;/span&gt;&lt;/h3&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;The Phun community shares scenes under a creative commons 3 by-nc-sa license at &lt;a href="http://www.phunland.com/phunbox/" class="external text" rel="nofollow" style="text-decoration: none; color: rgb(51, 102, 187); background-image: url(http://en.wikipedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; background-position: 100% 50%; "&gt;phunbox&lt;/a&gt;, a community-built filesharing website. Users allow others to use their work, abiding by the CC3 by-nc-sa license. The phunbox has now been replaced with the &lt;a href="http://www.algodoo.com/algobox/" class="external text" rel="nofollow" style="text-decoration: none; background-image: url(http://en.wikipedia.org/skins-1.5/monobook/external.png); background-repeat: no-repeat; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; padding-top: 0px; padding-right: 13px; padding-bottom: 0px; padding-left: 0px; color: rgb(51, 102, 187); background-position: 100% 50%; "&gt;algobox&lt;/a&gt;, where it includes content created in Phun and in Algodoo.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;span class="Apple-style-span"  style="font-size:large;"&gt;&lt;b&gt;ALGODOO&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Overview"&gt;Overview&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Algodoo is a &lt;a href="http://en.wikipedia.org/wiki/Physics_engine" title="Physics engine" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;physics-based&lt;/a&gt; 2D sandbox developed and sold by Algoryx Simulation AB, and is the successor to the popular physics application &lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)" title="Phun (2D Physics Sandbox)" style="text-decoration: none; color: rgb(90, 54, 150); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Phun&lt;/a&gt;. Algodoo was released on the 1st of September, 2009 after significant delays in production&lt;sup class="noprint Template-Fact" title="This claim needs references to reliable sources from November 2009" style="line-height: 1em; white-space: nowrap; "&gt;[&lt;i&gt;&lt;a href="http://en.wikipedia.org/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;citation needed&lt;/a&gt;&lt;/i&gt;]&lt;/sup&gt;. Algodoo is marketed as an educational tool and has much functionality with touch screen computers, computers with accelerometers, and the &lt;a href="http://en.wikipedia.org/wiki/Classmate_PC" title="Classmate PC" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Intel Classmate PC&lt;/a&gt;. Algodoo's physics are based on the SPOOK&lt;sup id="cite_ref-Ghosts_and_Machines_0-0" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Algodoo#cite_note-Ghosts_and_Machines-0" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; linear constraint solver by Claude Lacoursière.&lt;/p&gt;&lt;h2  style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: normal; margin-top: 0px; margin-right: 0px; margin-bottom: 0.6em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: 1px; border-bottom-style: solid; border-bottom-color: rgb(170, 170, 170);  background-position: initial initial; font-size:19px;"&gt;&lt;span class="mw-headline" id="Simulations"&gt;&lt;br /&gt;Simulations&lt;/span&gt;&lt;/h2&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Simulation" title="Simulation" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Simulations&lt;/a&gt; in Algodoo involves using the given tools (polygon creation, cut, brush, box, circle, gear, plane, chain, spring, fixate, hinge, tracer and laser pen) and features (CSG, Velocity modification, attraction, refraction, killer/immortal objects, cutter objects, water and scripting) to create scenes with high levels of intricacy. The simple interface of Algodoo allows a new user to enjoy themselves by creating simple cars and making their creations come to life with only a few clicks and drags, while still not limiting the creativity of those who want to make very complex machines, creatively achieving simulation objectives in a variety of ways.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Algodoo allows users to modify the &lt;a href="http://en.wikipedia.org/wiki/Gravity" title="Gravity" class="mw-redirect" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;gravitational force&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Restitution" title="Restitution" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;restitution&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Friction" title="Friction" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;friction&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Refraction" title="Refraction" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;refractive index&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Density" title="Density" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;density&lt;/a&gt;, layers of collision, controller acceleration, destruction and mirror keys, texture (allowing users to place a picture on an object) and colour (and alpha channel) of a polygon, color and refractive index of water, fade distance, colour and speed of light of a laser, color, speed, strength, impulse break limit, state, direction and controls of a hinge/motor, strength constant, damping factor and target length of a spring and fade time of a tracer, giving a lot of choices for users to change to get different results.&lt;/p&gt;&lt;h3   style="color: black; background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; font-weight: bold; margin-top: 0px; margin-right: 0px; margin-bottom: 0.3em; margin-left: 0px; padding-top: 0.5em; padding-bottom: 0.17em; border-bottom-width: initial; border-bottom-style: none; border-bottom-  background-position: initial initial; font-size:17px;color:initial;"&gt;&lt;span class="mw-headline" id="Changes"&gt;&lt;br /&gt;Changes&lt;/span&gt;&lt;/h3&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;Although the GUI is essentially the same as in &lt;a href="http://en.wikipedia.org/wiki/Phun_(2D_Physics_Sandbox)" title="Phun (2D Physics Sandbox)" style="text-decoration: none; color: rgb(90, 54, 150); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; background-position: initial initial; "&gt;Phun&lt;/a&gt;, many significant changes have occurred in the scope of Algodoo's simulations. Two notable changes include a new optics modeling engine and a snap-to grid feature allowing for higher precision scene creation. The inclusion of optics has granted much more freedom in terms of using Algodoo's scripting language "Thyme", as one may now initiate events by hitting a geometry with a stream of laser light. Other notable changes include the inclusion of a velocities menu, allowing one to set a geometry's velocity to a set value, incompressible water, which allows for much more realistic fluid simulation, a plotting menu which allows one to compare and contrast different properties of a geometry, i.e. velocity at a certain time, position on the X and Y axis, velocity along the X and Y axis, etc, a new tab in the "options" menu that allows the user to visualize in real time many different forces that are affecting the objects in a scene,and many other new features, bug fixes, optimizations and improvements&lt;sup id="cite_ref-List_of_new_features.2C_bug_fixes.2C_optimizations_and_improvements_for_Algodoo_1-0" class="reference" style="line-height: 1em; font-weight: normal; font-style: normal; "&gt;&lt;a href="http://en.wikipedia.org/wiki/Algodoo#cite_note-List_of_new_features.2C_bug_fixes.2C_optimizations_and_improvements_for_Algodoo-1" style="text-decoration: none; color: rgb(0, 43, 184); background-image: none; background-repeat: initial; background-attachment: initial; -webkit-background-clip: initial; -webkit-background-origin: initial; background-color: initial; white-space: nowrap; background-position: initial initial; "&gt;&lt;span&gt;[&lt;/span&gt;2&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;As it is based upon Phun, Algodoo still works upon a constructionist learning paradigm.&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;System requirements&lt;span class="Apple-tab-span" style="white-space:pre"&gt; &lt;/span&gt;Minimum:&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;1 GHz processor&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;256 MB RAM&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;96 MB Video Card&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;Windows 2000/XP/Vista or Linux or Mac OS X&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;40 MB free HDD space&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;Recommended&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;2 GHz processor&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;1 GB RAM&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;256MB MB Video Card with shader model 2.0 support&lt;/p&gt;&lt;p style="text-align: left;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; "&gt;100 MB free HDD space&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p style="margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="text-align: right;margin-top: 0.4em; margin-right: 0px; margin-bottom: 0.5em; margin-left: 0px; line-height: 1.5em; "&gt;&lt;b&gt;POWERED BY WIKIPEDIA&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style=" ;font-size:medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;a href="http://www.phunland.com/"&gt;DOWNLOAD PHUN&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;a href="http://www.algodoo.com/wiki/Home"&gt;DOWNLOAD ALGODOO&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i391.photobucket.com/albums/oo356/yukinfahoo/sigpic5downsized.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 426px; height: 256px;" src="http://i391.photobucket.com/albums/oo356/yukinfahoo/sigpic5downsized.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-718134156985289688?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/718134156985289688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/phun-and-algodoo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/718134156985289688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/718134156985289688'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/phun-and-algodoo.html' title='Phun and Algodoo.'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-7509219230745060048</id><published>2009-11-20T13:40:00.000-08:00</published><updated>2010-07-21T14:32:48.411-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sandbox'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='beat &apos;em up'/><category scheme='http://www.blogger.com/atom/ns#' term='indie of the week'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>Indie of the Week: Ragdoll Kung fu.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://ragdollkungfu.com/art/shot8.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 640px; height: 512px;" src="http://ragdollkungfu.com/art/shot8.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;i&gt;"Imagine having a Kung Fu Fight with string puppets, except you don’t have to worry about getting the strings tangled up, and you don’t have to have a kung fu fight."&lt;/i&gt; &lt;div&gt;&lt;br /&gt;Rag Doll Kung Fu is the brainchild of Games industry veteran artist, Mark Healey. Working in his spare time, with a little help from his mates, Mark first created a low-budget Kung Fu movie in his local park. Little did he know where that day would lead him...&lt;br /&gt;Fast forward three years of hard work and sleepless nights, and he had an almost-complete game on his hands! Everything changed when he was invited to show Rag Doll Kung Fu to an astounded audience at the Annual 'Game Developer Conference', or GDC 2005&lt;br /&gt;&lt;b&gt;Rag Doll Kung Fu features:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;16 levels of story mode&lt;/b&gt;, including a complete old style kung fu film!&lt;/li&gt;&lt;li&gt;Lots of &lt;b&gt;secrets &lt;/b&gt;to unlock, including a music-mixer to allow you to remix the game music&lt;/li&gt;&lt;li&gt;Single player &lt;b&gt;mini games&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Ninja Onslaught&lt;/b&gt; - battle the ninjas - what level can you beat?&lt;/li&gt;&lt;li&gt;&lt;b&gt;Chu Chu Wing Pooh&lt;/b&gt; - use your aerial combat skills to knock the egg up the mountain to hatch a flying buddy, while fending off various adversaries!&lt;/li&gt;&lt;li&gt;&lt;b&gt;Rag Doll Soccer&lt;/b&gt; - play soccer, Rag Doll style!&lt;/li&gt;&lt;li&gt;&lt;b&gt;Rag Doll Athletics&lt;/b&gt; - try to beat the world record in Sprinting, Long Jump, High Jump, Distance Throwing, Distance Kicking.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Play with friends on a single computer&lt;/b&gt;!&lt;/li&gt;&lt;li&gt;If you have several &lt;b&gt;USB compatible mice&lt;/b&gt;, you can plug them into your Windows XP computer and play multiplayer games with your friends, all on one 1 machine!&lt;/li&gt;&lt;li&gt;&lt;b&gt;Athletics&lt;/b&gt; - compete with friends in 5 athletics events.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Movie Maker&lt;/b&gt; - you don't have to fight! Chill with your friends and make a story by plugging in several mice and recording the action.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Play online&lt;/b&gt; with up to 8 people&lt;/li&gt;&lt;li&gt;&lt;b&gt;Death Match&lt;/b&gt; - classic beat'em up action where you create your own fighting style!&lt;/li&gt;&lt;li&gt;&lt;b&gt;Rag Doll Soccer&lt;/b&gt; - play in teams or individually for the highest score!&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://ragdollkungfu.com/art/shot2.jpg" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 640px; height: 512px;" border="0" alt="" /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://ragdollkungfu.com/download.html"&gt;DOWNLOAD!&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-7509219230745060048?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/7509219230745060048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-of-week-ragdoll-kung-fu.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/7509219230745060048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/7509219230745060048'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-of-week-ragdoll-kung-fu.html' title='Indie of the Week: Ragdoll Kung fu.'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-1033361293221494922</id><published>2009-11-20T10:54:00.000-08:00</published><updated>2010-07-21T14:33:29.958-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='2d'/><title type='text'>Zombie City</title><content type='html'>This is the first Indie game i offer to you:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Zombie City (you are the zombie)&lt;/span&gt;&lt;div&gt;&lt;span&gt;&lt;/span&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;This game, &lt;b&gt;Zombie City&lt;/b&gt; it's top-down view. In this game you aren't the survivor, you are the zombie. &lt;b&gt;Convert&lt;/b&gt; your enemies into &lt;b&gt;undead allie&lt;/b&gt;s &amp;amp; lead a zombie assault upon the living. &lt;i&gt;With only one mission - turn the city into a Zombie City&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;- &lt;b&gt;Huge&lt;/b&gt; city to explore&lt;br /&gt;- Over &lt;b&gt;100 different characters&lt;/b&gt;&lt;br /&gt;- Huge &lt;b&gt;hordes &lt;/b&gt;of undead&lt;br /&gt;- Acquire achievements to &lt;b&gt;build/control your army of undead&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;a target="_blank" title="ImageShack - Image And Video Hosting" href="http://img132.imageshack.us/i/zcscreen1.png/"&gt;&lt;img src="http://img132.imageshack.us/img132/6558/zcscreen1.png" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://gamejolt.com/freeware/games/action/zombie-city/950/"&gt;Download&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Enjoy ^^&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-1033361293221494922?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/1033361293221494922/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zombie-city.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1033361293221494922'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/1033361293221494922'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/zombie-city.html' title='Zombie City'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4094004172174080738.post-506711532280649803</id><published>2009-11-20T10:49:00.000-08:00</published><updated>2009-11-20T10:51:06.222-08:00</updated><title type='text'>The Indie Games Paradise project started</title><content type='html'>The Indie Games Paradise is now online. In this blog i will add nearly daily new, old, cool and classics indie games.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4094004172174080738-506711532280649803?l=indiegamesparadise.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://indiegamesparadise.blogspot.com/feeds/506711532280649803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-games-paradise-project-started.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/506711532280649803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4094004172174080738/posts/default/506711532280649803'/><link rel='alternate' type='text/html' href='http://indiegamesparadise.blogspot.com/2009/11/indie-games-paradise-project-started.html' title='The Indie Games Paradise project started'/><author><name>Inzaniak</name><uri>http://www.blogger.com/profile/18279870060478713333</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
